/// <summary> /// Creates a new instance of a INCIDENT_STATE. /// </summary> /// <returns>The new INCIDENT_STATE instance. </returns> public static Entities.INCIDENT_STATE Factory() { OnCreating(); Entities.INCIDENT_STATE iNCIDENT_STATE = new Entities.INCIDENT_STATE(); OnCreated(iNCIDENT_STATE); return(iNCIDENT_STATE); }
// This partial method gives us a way to access an object after it has been added to the system. static partial void OnCreated(Entities.INCIDENT_STATE iNCIDENT_STATE);