void OnEnable()
 {
     _headerTexture    = EntitasEditorLayout.LoadTexture("l:EntitasMigrationHeader");
     _migrations       = getMigrations();
     _showMigration    = new bool[_migrations.Length];
     _showMigration[0] = true;
 }
示例#2
0
 void OnEnable()
 {
     _headerTexture = EntitasEditorLayout.LoadTexture("l:EntitasMigrationHeader");
     _localVersion  = EntitasCheckForUpdates.GetLocalVersion();
     _migrations    = getMigrations();
 }