void OnEnable() { _headerTexture = EntitasEditorLayout.LoadTexture("l:EntitasMigrationHeader"); _migrations = getMigrations(); _showMigration = new bool[_migrations.Length]; _showMigration[0] = true; }
void OnEnable() { _headerTexture = EntitasEditorLayout.LoadTexture("l:EntitasMigrationHeader"); _localVersion = EntitasCheckForUpdates.GetLocalVersion(); _migrations = getMigrations(); }