/// <summary>Executes the command.</summary> /// <param name="actionInput">The full input specified for executing the command.</param> public override void Execute(ActionInput actionInput) { IController sender = actionInput.Controller; enterableBehavior.Enter(sender.Thing); }
/// <summary>Executes the command.</summary> /// <param name="actionInput">The full input specified for executing the command.</param> public override void Execute(ActionInput actionInput) { enterableBehavior.Enter(actionInput.Controller.Thing); }
/// <summary>Executes the command.</summary> /// <param name="actionInput">The full input specified for executing the command.</param> public override void Execute(ActionInput actionInput) { enterableBehavior.Enter(actionInput.Actor); }