示例#1
0
        public FFXIVMemory(EnmityOverlay overlay, Process process)
        {
            _overlay = overlay;
            _process = process;
            if (process.ProcessName == "ffxiv")
            {
                _mode = FFXIVClientMode.FFXIV_32;
            }
            else if (process.ProcessName == "ffxiv_dx11")
            {
                _mode = FFXIVClientMode.FFXIV_64;
            }
            else
            {
                _mode = FFXIVClientMode.Unknown;
            }
            overlay.LogInfo("Attached process: {0} ({1})",
                process.Id, (_mode == FFXIVClientMode.FFXIV_32 ? "dx9" : "dx11"));

            this.getPointerAddress();

            _thread = new Thread(new ThreadStart(doScanCombatants));
            _thread.IsBackground = true;
            _thread.Start();
        }
        public EnmityOverlayConfigPanel(EnmityOverlay overlay)
        {
            InitializeComponent();

            this.overlay = overlay;
            this.config = overlay.Config;

            SetupControlProperties();
            SetupConfigEventHandlers();
        }
        public EnmityOverlayConfigPanel(EnmityOverlay overlay)
        {
            InitializeComponent();

            this.overlay = overlay;
            this.config = overlay.Config;

            SetupControlProperties();
            SetupConfigEventHandlers();
            RefreshProcessList();
            this.comboProcessList.SelectedItem = "Automatic";
        }