示例#1
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 public Engine(string name, string manufacturer, int cilinders, int displacement, Range idleRpm, Range maximumRpm, IEnumerable<EngineMode> modes, IEnumerable<EngineTorque> torqueCurve, EngineLifetime lifetime)
 {
     Lifetime = lifetime;
     Name = name;
     Manufacturer = manufacturer;
     Cilinders = cilinders;
     Displacement = displacement;
     IdleRpm = idleRpm;
     MaximumRpm = maximumRpm;
     Modes = modes;
     TorqueCurve = torqueCurve;
 }
示例#2
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 public Engine(string name, string manufacturer, int cilinders, int displacement, Range idleRpm, Range maximumRpm, IEnumerable <EngineMode> modes, IEnumerable <EngineTorque> torqueCurve, EngineLifetime lifetime)
 {
     Lifetime     = lifetime;
     Name         = name;
     Manufacturer = manufacturer;
     Cilinders    = cilinders;
     Displacement = displacement;
     IdleRpm      = idleRpm;
     MaximumRpm   = maximumRpm;
     Modes        = modes;
     TorqueCurve  = torqueCurve;
 }
示例#3
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 public CarTestEngine(string name, string manufacturer, int cilinders, int displacement, Range idleRpm, Range maximumRpm, IEnumerable <EngineMode> modes, IEnumerable <EngineTorque> torqueCurve, EngineLifetime lifetime) : base(name, manufacturer, cilinders, displacement, idleRpm, maximumRpm, modes, torqueCurve, lifetime)
 {
     // FUMS
 }
示例#4
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 public CarTestEngine(string name, string manufacturer, int cilinders, int displacement, Range idleRpm, Range maximumRpm, IEnumerable<EngineMode> modes, IEnumerable<EngineTorque> torqueCurve, EngineLifetime lifetime)
     : base(name, manufacturer, cilinders, displacement, idleRpm, maximumRpm, modes, torqueCurve, lifetime)
 {
     // FUMS
 }
示例#5
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        private Engine BuildEngine(string file, string name, string manufacturer)
        {
            var idleRpm      = new Range(0, 0);
            var maximumRpm   = new Range(0, 0);
            var engineMode   = new List <EngineMode>();
            var engineTorque = new List <EngineTorque>();

            // temporary helpers
            var lifetimeTime   = new NormalDistrbution(0, 0);
            var lifetimeRpm    = new NormalDistrbution(0, 0);
            var lifetimeOil    = new NormalDistrbution(0, 0);
            var lifetimeLength = 0.0f;

            var engineBoostModes  = 0.0f;
            var engineBoostScale  = new Range(0, 0);
            var engineBoostRpm    = 0.0f;
            var engineBoostFuel   = 0.0f;
            var engineBoostWear   = 0.0f;
            var engineBoostTorque = 0.0f;
            var engineBoostPower  = 0.0f;

            using (var engFile = new IniReader(file, true))
            {
                engFile.AddHandler(x =>
                {
                    if (x.Key == "RPMTorque")
                    {
                        engineTorque.Add(new EngineTorque(x.ReadAsFloat(0), x.ReadAsFloat(1), x.ReadAsFloat(2)));
                    }

                    if (x.Key == "IdleRPMLogic")
                    {
                        idleRpm = new Range(x.ReadAsFloat(0), x.ReadAsFloat(1));
                    }

                    if (x.Key == "RevLimitRange")
                    {
                        var minRpm           = x.ReadAsFloat(0);
                        var slopeRpm         = x.ReadAsFloat(1);
                        var rpmSlopeSettings = x.ReadAsInteger(2);
                        var maxRpm           = minRpm + slopeRpm * rpmSlopeSettings;

                        maximumRpm = new Range(minRpm, maxRpm, 0, slopeRpm);
                    }

                    if (x.Key == "EngineBoostRange")
                    {
                        engineBoostModes = x.ReadAsInteger(2);
                        engineBoostScale = new Range(x.ReadAsFloat(0), x.ReadAsFloat(1));
                    }

                    if (x.Key == "BoostEffects")
                    {
                        engineBoostRpm  = x.ReadAsFloat(0);
                        engineBoostFuel = x.ReadAsFloat(1);
                        engineBoostWear = x.ReadAsFloat(2);
                    }

                    if (x.Key == "BoostTorque")
                    {
                        engineBoostTorque = x.ReadAsFloat();
                    }
                    if (x.Key == "BoostPower")
                    {
                        engineBoostPower = x.ReadAsFloat();
                    }

                    if (x.Key == "LifetimeEngineRPM")
                    {
                        lifetimeRpm = new NormalDistrbution(x.ReadAsFloat(0), x.ReadAsFloat(1));
                    }
                    if (x.Key == "LifetimeOilTemp")
                    {
                        lifetimeOil = new NormalDistrbution(x.ReadAsFloat(0), x.ReadAsFloat(1));
                    }
                    if (x.Key == "LifetimeAvg")
                    {
                        lifetimeLength = x.ReadAsFloat();
                    }
                    if (x.Key == "LifetimeVar")
                    {
                        lifetimeTime = new NormalDistrbution(lifetimeLength, x.ReadAsFloat());
                    }
                });
                engFile.Parse();
            }

            // Combine read values:
            if (engineBoostModes > 0)
            {
                for (var mode = 0; mode < engineBoostModes; mode++)
                {
                    var factor = engineBoostScale.Minimum + mode * engineBoostScale.Span / engineBoostModes;

                    var rpmPlus    = factor * engineBoostRpm;
                    var fuelPlus   = factor * engineBoostScale.Maximum / engineBoostModes * engineBoostFuel;
                    var wearPlus   = factor * engineBoostWear;
                    var powerPlus  = factor * engineBoostPower;
                    var torquePlus = factor * engineBoostTorque;

                    engineMode.Add(new EngineMode(powerPlus, torquePlus, rpmPlus, fuelPlus, wearPlus));
                }
            }
            var lifetime = new EngineLifetime(lifetimeTime, lifetimeRpm, lifetimeOil);

            return(new Engine(name, manufacturer, 0, 0, idleRpm, maximumRpm, engineMode, engineTorque, lifetime));
        }