示例#1
0
        public override void BeforeDraw(MousePoint p)
        {
            // in Initialize, it's too early to get UI values (!!??!!)
            t_skipper       = new Utilities.Iterativ.Skipper(t_skipperValue);
            t_previousPoint = new MousePoint(p.X, p.Y);

            CreateParticles(p.X, p.Y);
        }
示例#2
0
 public override void BeforeDraw(MousePoint p)
 {
     // in Initialize, it's too early to get UI values (!!??!!)
     t_skipper = new Utilities.Iterativ.Skipper(t_skipperValue);
 }