public void MaxCap()
    {
        print("Notified");

        if (es.GetCurrentCapacity() >= 3000)
        {
            print("Initiated");

            es.SetMaxCapacityReached(true);

            // Add storage automatically if we run out of space
            AddStorage();

            if (storageArray.Count == 1)
            {
                es.SetMaxCapacity(es.GetMaxCapacity() * 2);
            }
        }
    }