void OnGUI() {
            MadGUI.Info("There's more than one Panel on the scene. Please set the one that you want to create the bar on.");

            panel = EditorGUILayout.ObjectField("Panel", panel, typeof(MadPanel), true) as MadPanel;
            barType = (EnergyBar3DBase.BarType) EditorGUILayout.EnumPopup("Bar Type", barType);

            GUI.enabled = panel != null;
            if (MadGUI.Button("Create", Color.green)) {
                EnergyBarUtils.Create3DBar(barType, panel);
                Close();
            }
            GUI.enabled = true;
        }
示例#2
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        void OnGUI()
        {
            MadGUI.Info("There's more than one Panel on the scene. Please set the one that you want to create the bar on.");

            panel   = EditorGUILayout.ObjectField("Panel", panel, typeof(MadPanel), true) as MadPanel;
            barType = (EnergyBar3DBase.BarType)EditorGUILayout.EnumPopup("Bar Type", barType);

            GUI.enabled = panel != null;
            if (MadGUI.Button("Create", Color.green))
            {
                EnergyBarUtils.Create3DBar(barType, panel);
                Close();
            }
            GUI.enabled = true;
        }
示例#3
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 public static EnergyBar3DBase Create3DBar(EnergyBar3DBase.BarType type, MadPanel panel) {
     switch (type) {
         case EnergyBar3DBase.BarType.Filled:
             return FilledRenderer3DBuilder.Create(panel);
         case EnergyBar3DBase.BarType.Repeated:
             return RepeatRenderer3DBuilder.Create(panel);
         case EnergyBar3DBase.BarType.Sequence:
             return SequenceRenderer3DBuilder.Create(panel);
         case EnergyBar3DBase.BarType.Transform:
             return TransformRenderer3DBuilder.Create(panel);
         default:
             Debug.LogError("Unknown bar type: " + type);
             return null;
     }
         
 }
示例#4
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    // ===========================================================
    // Constants
    // ===========================================================

    // ===========================================================
    // Methods
    // ===========================================================

    public static EnergyBar3DBase Create3DBar(EnergyBar3DBase.BarType type) {
        var panel = MadPanel.UniqueOrNull();
        if (panel == null) {
            EditorUtility.DisplayDialog("Not Initialized", "You have to initialize EBT first", "OK");
            MadInitTool.ShowWindow();
            return null;
        } else {
            switch (type) {
                case EnergyBar3DBase.BarType.Filled:
                    return FillRenderer3DBuilder.Create();
                case EnergyBar3DBase.BarType.Repeated:
                    return RepeatRenderer3DBuilder.Create();
                default:
                    Debug.LogError("Unknown bar type: " + type);
                    return null;
            }
            
        }
    }
示例#5
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        public static void ShowWindow(EnergyBar3DBase.BarType barType)
        {
            var tool = EditorWindow.GetWindow <CreateMeshBarTool>(false, "Create Bar", true);

            tool.barType = barType;
        }