public int compareSliders(EnemySkill other)
 {
     if (getNumTurnsLeft() == other.getNumTurnsLeft())
     {
         int compareEndAnims = (hasEndAnim() ? -1 : 0) - (other.hasEndAnim() ? -1 : 0);
         return(compareEndAnims == 0 ? other.getTurnProgress().CompareTo(getTurnProgress()) : compareEndAnims);
     }
     return(getNumTurnsLeft().CompareTo(other.getNumTurnsLeft()));
 }