private void OnTriggerStay2D(Collider2D other) { if (other.tag == "Enemy") { //Debug.Log("Enemy alueella"); if (other.GetComponent <EnemyPeikkoMovement>() == null) { //Debug.Log("peikko attack skripti"); EnemyPeikkoAttack Enemyscript = other.GetComponent <EnemyPeikkoAttack>(); if (Enemyscript.activePeikko == true) { animator.SetBool("PuskastaHypätty", true); } } else { //Debug.Log("peikko move skripti"); other.GetComponent <EnemyPeikkoMovement>(); EnemyPeikkoMovement Enemyscript = other.GetComponent <EnemyPeikkoMovement>(); //Debug.Log(Enemyscript.activePeikko); if (Enemyscript.activePeikko == true) { animator.SetBool("PuskastaHypätty", true); } } } }
void Start() { movementScript = transform.parent.GetComponent <EnemyPeikkoMovement>(); }