示例#1
0
 void MakeInstance()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
示例#2
0
 void Start()
 {
     myself = GameObject.Find("fox");
     EM     = GameObject.Find("EnemyManger").GetComponent <EnemyManger>();
     PM     = GameObject.Find("PropManger").GetComponent <PropManger>();
     score  = 0;
     //BuildFloor();
     //BuildScenery();
 }
示例#3
0
 private void Awake()
 {
     if (instance != null)
     {
         Debug.Log("Warning multiple mangers found");
         return;
     }
     instance = this;
 }
示例#4
0
 // Use this for initialization
 void Start()
 {
     Player      = GetComponent <Rigidbody2D>();
     GroundCheck = transform.Find("GroundCheck");
     GM          = GameObject.Find("GameManger").GetComponent <GameManger>();
     EM          = GameObject.Find("EnemyManger").GetComponent <EnemyManger>();
     PM          = GameObject.Find("PropManger").GetComponent <PropManger>();
     animation   = GetComponent <Animator>();
     bobo        = transform.Find("bobo");
 }
示例#5
0
文件: Enemy.cs 项目: ssusH/JustJump
 // Use this for initialization
 void Start()
 {
     if (!GameObject.Find("fox"))
     {
         Destroy(this.gameObject);
     }
     Player = GameObject.Find("fox").GetComponent <PlayerControl>();
     GM     = GameObject.Find("GameManger").GetComponent <GameManger>();
     EM     = GameObject.Find("EnemyManger").GetComponent <EnemyManger>();
 }
示例#6
0
 // Use this for initialization
 void Start()
 {
     if (!GameObject.Find("fox"))
     {
         Destroy(this.gameObject);
     }
     Player             = GameObject.Find("fox").GetComponent <PlayerControl>();
     GM                 = GameObject.Find("GameManger").GetComponent <GameManger>();
     EM                 = GameObject.Find("EnemyManger").GetComponent <EnemyManger>();
     ani                = GetComponent <Animator>();
     Myposition         = transform.position;
     Myposition.y      += 0.7f;
     transform.position = Myposition;
 }
示例#7
0
    // Use this for initialization
    void Start()
    {
        life = 1;
        if (!GameObject.Find("fox"))
        {
            Destroy(this.gameObject);
        }
        Player        = GameObject.Find("fox").GetComponent <PlayerControl>();
        GM            = GameObject.Find("GameManger").GetComponent <GameManger>();
        EM            = GameObject.Find("EnemyManger").GetComponent <EnemyManger>();
        Myposition    = transform.position;
        Myposition.y -= 1.16f;

        transform.position = Myposition;
    }
示例#8
0
 // Use this for initialization
 void Start()
 {
     enemyManager = GameObject.FindGameObjectWithTag("EnemyManger").GetComponent <EnemyManger>();
     player       = GetComponent <Player>();
 }
示例#9
0
 // Use this for initialization
 void Start()
 {
     enemyManager = GameObject.FindGameObjectWithTag("EnemyManger").GetComponent<EnemyManger>();
     player = GetComponent<Player>();
 }