private void Update() { if (Input.GetKeyDown(KeyCode.Return)) { StartGame(); } if (Input.GetKeyDown(KeyCode.P)) { PauseGame(); } if (Input.GetKeyDown(KeyCode.R)) { ReplayGame(); Time.timeScale = 1.0f; } if (Input.GetKeyDown(KeyCode.Escape)) { ExitGame(); } if (m_playerLogic.IsDead()) { m_pause.text = "You lose!"; m_hint.text = "Press \"R\" to restart game\nPress \"Esc\" to quit game"; Time.timeScale = 0f; } if (m_enemyLogic.GetHealth() <= 0) { m_pause.text = "You win!"; m_hint.text = "Press \"R\" to restart game\nPress \"Esc\" to quit game"; Time.timeScale = 0f; } }
void Update() { HP = m_enemyLogic.GetHealth(); HPStrip.value = HP; }