protected override void OnRead(SQLiteDataReader reader)
 {
     EnemyInput.SelectedIndex         = EnemyData.FindIndex(reader["EnemyID"]);
     LevelInput.Text                  = reader["Level"].ToString();
     GridPositionZInput.SelectedIndex = int.Parse(reader["GridPositionZ"].ToString());
     GridPositionXInput.SelectedIndex = int.Parse(reader["GridPositionX"].ToString());
     HPMultiplierInput.Text           = reader["HPMultiplier"].ToString();
     EnemySkills.Read();
     EnemyWeapons.Read();
     EnemyItems.Read();
     PassiveSkill1Input.SelectedIndex = PassiveSkillData.FindIndex(reader["PassiveSkill1"]);
     PassiveSkill2Input.SelectedIndex = PassiveSkillData.FindIndex(reader["PassiveSkill2"]);
 }