protected override void OnRead(SQLiteDataReader reader) { EnemyInput.SelectedIndex = EnemyData.FindIndex(reader["EnemyID"]); LevelInput.Text = reader["Level"].ToString(); GridPositionZInput.SelectedIndex = int.Parse(reader["GridPositionZ"].ToString()); GridPositionXInput.SelectedIndex = int.Parse(reader["GridPositionX"].ToString()); HPMultiplierInput.Text = reader["HPMultiplier"].ToString(); EnemySkills.Read(); EnemyWeapons.Read(); EnemyItems.Read(); PassiveSkill1Input.SelectedIndex = PassiveSkillData.FindIndex(reader["PassiveSkill1"]); PassiveSkill2Input.SelectedIndex = PassiveSkillData.FindIndex(reader["PassiveSkill2"]); }