public Level_1_Boss()
        {
            InitializeComponent();

            SkipButton.Visibility = System.Windows.Visibility.Hidden;
            //SkipButton.Visibility = System.Windows.Visibility.Visible;
            userCanStrike = true;

            CharImgBox.Source = new BitmapImage(new Uri("../CodeDay/Character/character.png", UriKind.Relative));

            char1.name      = "Steve";
            char1.energy    = 85;
            char1.health    = 90;
            char1.swaglevel = 0;
            char1.possibleMoves.Add(new moves()
            {
                name = "Shank", description = "basic attack", cost = 6, damage = 8, spriteLocation = "../CodeDay/Character/character shank.png"
            });
            char1.possibleMoves.Add(new moves()
            {
                name = "Weed(medical)", description = "Healing and energy!", damage = 0, heal = 20, cost = -5, spriteLocation = "../CodeDay/Character/Character dope.png"
            });
            char1.possibleMoves.Add(new moves()
            {
                name = "Pop a cap", description = "pop a cap in his ass!", cost = 15, damage = 14, spriteLocation = "../CodeDay/Character/character shooting.png"
            });
            char1.possibleMoves.Add(new moves()
            {
                name = "Nutshot", description = "Use sparingly.  Causes revenge.", damage = 29, cost = 30, spriteLocation = "../CodeDay/Character/character kick.png"
            });

            //EnemyImgBox.Source = new BitmapImage(new Uri("../CodeDay/Amish King/Amish king attack.gif", UriKind.Relative));
            EnemyImgElement.Source = new Uri("../CodeDay/Amish King/Amish king attack.gif", UriKind.Relative);
            EnemyImgElement.Play();
            noobFighter.name      = "AHMISH KING";
            noobFighter.health    = 100;
            noobFighter.energy    = 100;
            noobFighter.swaglevel = 10;
            noobFighter.possibleMoves.Add(new moves()
            {
                name = "Chain", description = "You shall be slain at MY hand", cost = 6, damage = 7, spriteLocation = "../CodeDay/Amish King/Amish king chain.gif"
            });
            noobFighter.possibleMoves.Add(new moves()
            {
                name = "Lazor", description = "BURN AT THE HAND OF THE LORD!", damage = 30, cost = 25, spriteLocation = "../CodeDay/Amish King/Amish king fire.gif"
            });
            noobFighter.possibleMoves.Add(new moves()
            {
                name = "Belt", description = "You gonna get a whoopun, son!", cost = 17, damage = 17, spriteLocation = "../CodeDay/Amish King/Amish king belt.gif"
            });



            for (int i = 0; i < char1.possibleMoves.Count(); i++)
            {
                MovesList.Items.Add(char1.possibleMoves[i].name + " Cost: " + char1.possibleMoves[i].cost);
            }
            updateStuff();
        }
 private void Element_MediaEnded(object sender, RoutedEventArgs e)
 {
     EnemyImgElement.Position = new TimeSpan(0, 0, 20);
     EnemyImgElement.Play();
 }