public CircleSpawn(EnemyDifficultyEntry enemyDifficultyEntry, float radius = 1f, int amount = 4, float modifier = 1f) { this.enemyDifficultyEntry = enemyDifficultyEntry; this.radius = radius; this.amount = amount; this.modifier = modifier; }
public SingleSpawn(EnemyDifficultyEntry enemyDifficultyEntry) { this.enemyDifficultyEntry = enemyDifficultyEntry; }