示例#1
0
 // Use this for initialization
 void Start()
 {
     //GameStateMachine.currentGameMode = GameStateMachine.GameMode.multiPlayer;
     //GameStateMachine.currentGameMode = GameStateMachine.GameMode.singlePlayer;
     if (GameStateMachine.currentGameMode == GameStateMachine.GameMode.singlePlayer)
     {
         if (PlayerDatabase.players.Count == 0)
         {
             PlayerDatabase.initSingle();
         }
         GameStateMachine.initSingle();
         EnemyDatabase.init();
         NodeDatabase.init();
         loaded = true;
     }
     else if (GameStateMachine.currentGameMode == GameStateMachine.GameMode.multiPlayer)
     {
         GameStateMachine.initMulti();
         PlayerDatabase.initMulti();
         loaded = true;
     }
 }