示例#1
0
    void Start()
    {
        _knockBack = GetComponent <KnockBack>();
        _enemy     = transform.parent.GetComponent <EnemyBasicAI>();
        _anim      = _enemy.Anim;

        if (_anim == null)
        {
            Debug.Log("Enemy doesn't have an Animator!");
        }
    }
示例#2
0
 void Awake()
 {
     Enemy      = GetComponent <EnemyBasicAI>();
     CoinSource = GameObject.FindGameObjectWithTag("CoinSource").transform;
 }
 void Start()
 {
     Player       = GameObject.FindGameObjectWithTag("Player");
     enemyBasicAI = this.transform.parent.gameObject.GetComponent(typeof(EnemyBasicAI)) as EnemyBasicAI;
 }