//////////////////Key Stats void Awake() { HE = GetComponent <HumanoidEnemy>(); EWC = GetComponentInChildren <EnemyWeaponController>(); EAU = GetComponentInChildren <EnemyAnimationUpdater>(); EA = GetComponentInChildren <EnemyArmor>(); ID = GetComponentInChildren <InteractiveDia>(); EH = GetComponentInChildren <EnemyHealth>(); DR = GetComponentInChildren <DiaRoot>(); selfTrans = transform.Find("Hitbox"); }
public Skeleton(string name, int health) { Name = name; EnemyID = 0; Health = health; Stats = new int[] { 13, 10, 0, 10, 10, 10 }; Modifiers = new int[] { 2, 0, 0, 0, 0, 0 }; Skills = new int[] { 1, 2, 3, 4, 5, 6, 7, 8 }; Speed = 10; enemyArmor = new EnemyArmor(); enemyWeapon = new EnemyWeapon(); }