示例#1
0
 void _gameModel_EnemyAdded(object sender, EnemyAddedEventArgs e)
 {
     CreateEnemyView(e.EnemyModel);
 }
示例#2
0
 protected void _gameModel_EnemyAdded(object sender, EnemyAddedEventArgs e)
 {
     Components.Add(e.EnemyModel);
 }