示例#1
0
    public void OutOfBounds()
    {
        EnemiesBackup returnMe = GameObject.FindObjectOfType <EnemiesBackup>().GetComponent <EnemiesBackup>();

        returnMe.StackEnemy(this.gameObject);
        if (!this.CompareTag("Upgrade"))
        {
            destroyRoutine[1].SetActive(false);
            destroyRoutine[0].SetActive(true);
        }
    }
示例#2
0
 public void SetBackup(EnemiesBackup backup)
 {
     this._myBackup = backup;
 }