示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     agent             = GetComponent <NavMeshAgent>();
     ECS               = GetComponent <EneCanonShot>();
     agent.autoBraking = false;
     GotoNextPoint();
 }
 // Start is called before the first frame update
 void Start()
 {
     ECS1 = Enemy1.GetComponent <EneCanonShot>();
     if (ECS1 == null)
     {
         Debug.LogError("NotECS");
     }
 }