public void AnswerCold()
 {
     if (lookAtMe)
     {
         if (alerting)
         {
             canvasPivot.SetActive(false);
             entertainorAudioSource.PlayOneShot(alrightSound, 0.8f);
             alerting   = false;
             alertTimer = Random.Range(alertMinTimer, alertMaxTimer);
             if (question != Question.Oxygen && lifeManager.coldLevel >= 10)
             {
                 coldMistakes += 1;
             }
             else if (question == Question.Oxygen)
             {
                 coldMistakes += 1;
             }
             else
             {
                 coldGood += 1;
             }
         }
         else
         {
             if (lifeManager.coldLevel >= 10)
             {
                 coldMistakes += 1;
             }
             else
             {
                 coldGood += 1;
             }
         }
         StartCoroutine(ender.endCoroutine());
     }
 }
    private void OnTriggerExit(Collider collider)
    {
        if (collider.gameObject.CompareTag("settingsButton"))
        {
            settings.gameObject.SetActive(true);
            menu.gameObject.SetActive(false);
            menuSound.Play();
        }
        if (collider.gameObject.CompareTag("helpButton"))
        {
            help.gameObject.SetActive(true);
            menuSound.Play();
            menu.gameObject.SetActive(false);
        }

        if (collider.gameObject.CompareTag("QuitButton"))
        {
            popFin.gameObject.SetActive(true);
            menu.gameObject.SetActive(false);
            menuSound.Play();
        }
        if (collider.gameObject.CompareTag("Quitter"))
        {
            menuSound.Play();
            Application.Quit();
        }
        if (collider.gameObject.CompareTag("Rester"))
        {
            popFin.gameObject.SetActive(false);
            menu.gameObject.SetActive(true);
            menuSound.Play();
        }
        if (collider.gameObject.CompareTag("volumeMoinsGeneral"))
        {
            menuSound.Play();
            thisGeneralVolume.value -= 10f;
            generalVolume.value     -= 10f;
        }
        if (collider.gameObject.CompareTag("volumePlusGeneral"))
        {
            menuSound.Play();
            thisGeneralVolume.value += 10f;
            generalVolume.value     += 10f;
        }
        if (collider.gameObject.CompareTag("volumeMoinsFX"))
        {
            menuSound.Play();
            thisFXVolume.value -= 10f;
            FXVolume.value     -= 10f;
        }
        if (collider.gameObject.CompareTag("volumePlusFX"))
        {
            menuSound.Play();
            thisFXVolume.value += 10f;
            FXVolume.value     += 10f;
        }
        if (collider.gameObject.CompareTag("OKPop"))
        {
            menuSound.Play();
            popDebut.gameObject.SetActive(false);
        }
        if (collider.gameObject.CompareTag("AlertUnderstood"))
        {
            menuSound.Play();
            popAlerte.gameObject.SetActive(false);
        }
        if (collider.gameObject.CompareTag("OkMainScene"))
        {
            menuSound.Play();
            popDebutMain.gameObject.SetActive(false);
        }
        if (collider.gameObject.CompareTag("PassTuto"))
        {
            menuSound.Play();
            StartCoroutine(PassTutoCouroutine());
            TutoFinish.tutoFinish = true;
        }
        if (collider.gameObject.CompareTag("PassTuto1"))
        {
            StartCoroutine(PassTuto1());
        }
        if (collider.gameObject.CompareTag("EndSuivant"))
        {
            menuSound.Play();
            menuEnd1.gameObject.SetActive(false);
            menuEnd2.gameObject.SetActive(true);
        }
        if (collider.gameObject.CompareTag("Restart"))
        {
            menuSound.Play();
            TutoFinish.tutoFinish = false;
            SceneManager.LoadScene("Dive");
        }
        if (collider.gameObject.CompareTag("ForgotAnswer"))
        {
            menuSound.Play();
            popForgotAnswer.gameObject.SetActive(false);
        }
        if (collider.gameObject.CompareTag("CancelRemonter"))
        {
            menuSound.Play();
            popRemonter.gameObject.SetActive(false);
        }
        if (collider.gameObject.CompareTag("EndDive"))
        {
            menuSound.Play();
            popRemonter.gameObject.SetActive(false);
            StartCoroutine(ender.endCoroutine());
        }
    }