示例#1
0
        public override void Serialize(XmlDocument dom, XmlElement node)
        {
            base.Serialize(dom, node);

            node.SetAttribute("target", Target.ID);

            if (LayoutData != null)
            {
                node.SetAttribute("cp1_length", LayoutData.CP1.Length.ToString());
                node.SetAttribute("cp1_angle", LayoutData.CP1.Angle.ToString());
                node.SetAttribute("cp2_length", LayoutData.CP2.Length.ToString());
                node.SetAttribute("cp2_angle", LayoutData.CP2.Angle.ToString());
            }

            node.SetAttribute("width", LineWidth.ToString());
            if (!Color.IsEmpty)
            {
                node.SetAttribute("color", ST.ToString(Color));
            }
            node.SetAttribute("line_style", LineStyle.ToString());
            node.SetAttribute("start_cap", StartCap.ToString());
            node.SetAttribute("end_cap", EndCap.ToString());
            node.SetAttribute("text", Text);
            node.SetAttribute("hyperlink", Hyperlink);

            if (!string.IsNullOrEmpty(Remark))
            {
                ST.WriteTextNode(node, "remark", Remark);
            }
        }
示例#2
0
文件: VectorLine.cs 项目: xqy/game
 public CapInfo(EndCap capType, Material material, Texture2D texture, float ratio1, float ratio2, float offset)
 {
     this.capType = capType;
     this.material = material;
     this.texture = texture;
     this.ratio1 = ratio1;
     this.ratio2 = ratio2;
     this.offset = offset;
 }
示例#3
0
        /// <inheritdoc/>
        public override void Assign(Base source)
        {
            base.Assign(source);

            LineObject src = source as LineObject;

            Diagonal = src.Diagonal;
            StartCap.Assign(src.StartCap);
            EndCap.Assign(src.EndCap);
        }
示例#4
0
        private static void GetEndCap(EndCap ec, out LineCap endcaps, out DashCap dashcaps)
        {
            switch (ec)
            {
            case EndCap.Flat: endcaps = LineCap.Flat; dashcaps = DashCap.Flat; break;

            case EndCap.Square: endcaps = LineCap.Square; dashcaps = DashCap.Flat; break;

            default: endcaps = LineCap.Round; dashcaps = DashCap.Round; break;
            }
        }
示例#5
0
 public CapInfo(EndCap capType, Texture texture, float ratio1, float ratio2, float offset1, float offset2, float scale1, float scale2, float[] uvHeights)
 {
     this.capType   = capType;
     this.texture   = texture;
     this.ratio1    = ratio1;
     this.ratio2    = ratio2;
     this.offset1   = offset1;
     this.offset2   = offset2;
     this.scale1    = scale1;
     this.scale2    = scale2;
     this.uvHeights = uvHeights;
 }
示例#6
0
        /// <inheritdoc/>
        public override void Serialize(FRWriter writer)
        {
            Border.SimpleBorder = true;
            base.Serialize(writer);
            LineObject c = writer.DiffObject as LineObject;

            if (Diagonal != c.Diagonal)
            {
                writer.WriteBool("Diagonal", Diagonal);
            }
            StartCap.Serialize("StartCap", writer, c.StartCap);
            EndCap.Serialize("EndCap", writer, c.EndCap);
        }
示例#7
0
        public override JObject SaveToJsonObject(StiJsonSaveMode mode)
        {
            var jObject = base.SaveToJsonObject(mode);

            if (Brush != null)
            {
                jObject.Add(new JProperty("Brush", SaveBrushToJsonObject(Brush, mode)));
            }
            jObject.Add(new JProperty("Thickness", Thickness));
            jObject.Add(new JProperty("PenStyle", PenStyle.ToString()));
            jObject.Add(new JProperty("Alignment", Alignment.ToString()));
            jObject.Add(new JProperty("StartCap", StartCap.ToString()));
            jObject.Add(new JProperty("EndCap", EndCap.ToString()));

            return(jObject);
        }
示例#8
0
 private Int32 computeHashCode()
 {
     return(Alignment.GetHashCode() ^
            getSingleArrayHashCode(CompoundArray) ^
            MiterLimit.GetHashCode() ^
            BackgroundBrush.GetHashCode() ^
            DashOffset.GetHashCode() ^
            getSingleArrayHashCode(DashPattern) ^
            getStyleBrushesArrayHashCode(DashBrushes) ^
            DashStyle.GetHashCode() ^
            StartCap.GetHashCode() ^
            EndCap.GetHashCode() ^
            DashCap.GetHashCode() ^
            LineJoin.GetHashCode() ^
            Transform.GetHashCode() ^
            Width.GetHashCode() ^
            -18133844);
 }
示例#9
0
 /// <summary>
 /// Default constructor sets all attributes to their default value.
 /// Use DefaultAttributes to access an instance of this.
 /// </summary>
 private GraphicAttributes()
 {
     Color            = RGB.Black;
     Opacity          = 1.0;
     AntiGrain        = false;
     Hatch            = Hatch.Cross;
     FillStyle        = FillStyle.Solid;
     LineWidth        = 0.0;
     LineStyle        = LineStyle.Continuous;
     LineStyleDashes  = Painter.DefaultLineStyleDashes;
     EndCaps          = EndCap.Flat;
     LineJoin         = LineJoin.Bevel;
     Pattern          = null;
     Transform        = Transform2d.Identity;
     Clip             = null;
     PatternTransform = Transform2d.Identity;
     FillMode         = FillMode.EvenOdd;
     Font             = null;
 }
示例#10
0
 public GraphicAttributes(Painter p)
 {
     Color            = p.Color;
     Opacity          = p.Opacity;
     AntiGrain        = p.AntiGrain;
     Hatch            = p.Hatch;
     FillStyle        = p.FillStyle;
     LineWidth        = p.LineWidth;
     LineStyle        = p.LineStyle;
     LineStyleDashes  = p.LineStyleDashes;
     EndCaps          = p.EndCaps;
     LineJoin         = p.LineJoin;
     Pattern          = p.Pattern;
     Transform        = p.Transform;
     Clip             = p.Clip;
     PatternTransform = p.PatternTransform;
     FillMode         = p.FillMode;
     Font             = p.Font;
 }
示例#11
0
        //<< Fields

        protected override void Serialize(IDictionary <string, object> json)
        {
            //>> Serialization

            var stroke = Stroke.ToJson();

            if (stroke.Any())
            {
                json["stroke"] = stroke;
            }

            var hover = Hover.ToJson();

            if (hover.Any())
            {
                json["hover"] = hover;
            }

            if (StartCap.HasValue())
            {
                json["startCap"] = StartCap;
            }

            if (EndCap.HasValue())
            {
                json["endCap"] = EndCap;
            }

            var points = Points.ToJson();

            if (points.Any())
            {
                json["points"] = points;
            }

            //<< Serialization
        }
示例#12
0
	public static void SetEndCap (string name, EndCap capType, Material material, float offset, params Texture2D[] textures) {
		if (capDictionary == null) {
			capDictionary = new Dictionary<string, CapInfo>();
		}
		if (name == null || name == "") {
			Debug.LogError ("VectorLine: must supply a name for SetEndCap");
			return;
		}
		if (capDictionary.ContainsKey (name) && capType != EndCap.None) {
			Debug.LogError ("VectorLine: end cap \"" + name + "\" has already been set up");
			return;
		}
		
		if (capType == EndCap.Both) {
			if (textures.Length < 2) {
				Debug.LogError ("VectorLine: must supply two textures when using SetEndCap with EndCap.Both");
				return;
			}
			if (textures[0].width != textures[1].width || textures[0].height != textures[1].height) {
				Debug.LogError ("VectorLine: when using SetEndCap with EndCap.Both, both textures must have the same width and height");
				return;
			}
		}
		if ( (capType == EndCap.Front || capType == EndCap.Back || capType == EndCap.Mirror) && textures.Length < 1) {
			Debug.LogError ("VectorLine: must supply a texture when using SetEndCap with EndCap.Front, EndCap.Back, or EndCap.Mirror");
			return;
		}
		if (capType == EndCap.None) {
			if (!capDictionary.ContainsKey (name)) {
				return;
			}
			RemoveEndCap (name);
			return;
		}
		if (material == null) {
			Debug.LogError ("VectorLine: must supply a material when using SetEndCap with any EndCap type except EndCap.None");
			return;
		}
		if (!material.HasProperty ("_MainTex")) {
			Debug.LogError ("VectorLine: the material supplied when using SetEndCap must contain a shader that has a \"_MainTex\" property");
			return;
		}
		
		int width = textures[0].width;
		int height = textures[0].height;
		float ratio1 = 0.0f, ratio2 = 0.0f;
		Color[] cols1 = null, cols2 = null;
		if (capType == EndCap.Front) {
			cols1 = textures[0].GetPixels();
			cols2 = new Color[width * height];
			ratio1 = textures[0].width / (float)textures[0].height;
		}
		else if (capType == EndCap.Back) {
			cols1 = new Color[width * height];
			cols2 = textures[0].GetPixels();
			ratio2 = textures[0].width / (float)textures[0].height;
		}
		else if (capType == EndCap.Both) {
			cols1 = textures[0].GetPixels();
			cols2 = textures[1].GetPixels();
			ratio1 = textures[0].width / (float)textures[0].height;
			ratio2 = textures[1].width / (float)textures[1].height;
		}
		else if (capType == EndCap.Mirror) {
			cols1 = textures[0].GetPixels();
			cols2 = new Color[width * height];
			ratio1 = textures[0].width / (float)textures[0].height;
			ratio2 = ratio1;
		}
		
		var tex = new Texture2D(width, height*4, TextureFormat.ARGB32, false);
		tex.wrapMode = TextureWrapMode.Clamp;
		tex.filterMode = textures[0].filterMode;
		tex.SetPixels (0, 0, width, height, cols1);
		tex.SetPixels (0, height*3, width, height, cols2);
		// Add space to prevent top/bottom textures from potentially bleeding into each other when using bilinear filtering
		tex.SetPixels (0, height, width, height*2, new Color[width * (height*2)]);
		tex.Apply (false, true);
		var capMaterial = (Material)MonoBehaviour.Instantiate(material);
		capMaterial.name = material.name + " EndCap";
		capMaterial.mainTexture = tex;
		
		capDictionary.Add (name, new CapInfo(capType, capMaterial, tex, ratio1, ratio2, offset));
	}
示例#13
0
	public static void SetEndCap (string name, EndCap capType, Material material, params Texture2D[] textures) {
		SetEndCap (name, capType, material, 0.0f, textures);
	}
示例#14
0
	public static void SetEndCap (string name, EndCap capType) {
		SetEndCap (name, capType, null, 0.0f, null);
	}
示例#15
0
        /// <summary>
        /// Updates the inspector.
        /// </summary>
        public void UpdateInspector()
        {
            // Set values
            FrameCheckbox.Title    = (SelectedStyle.FrameColor == null) ? "Custom Frame" : $"{SelectedStyle.FrameColor.Name} Frame";
            FrameCheckbox.IntValue = SelectedStyle.HasFrame ? 1 : 0;
            ShowCurrentColor();
            WidthSlider.FloatValue     = SelectedStyle.Frame.StrokeWidth;
            WidthValue.StringValue     = WidthSlider.FloatValue.ToString();
            MiterSlider.FloatValue     = SelectedStyle.Frame.StrokeMiter;
            MiterValue.StringValue     = MiterSlider.FloatValue.ToString();
            AntialiasCheckbox.IntValue = (SelectedStyle.Frame.IsAntialias) ? 1 : 0;
            JitterCheckbox.IntValue    = SelectedStyle.HasFrameJitter ? 1 : 0;
            LengthSlider.FloatValue    = SelectedStyle.FrameJitterLength;
            LengthValue.StringValue    = LengthSlider.IntValue.ToString();
            DeviationSlider.FloatValue = SelectedStyle.FrameJitterDeviation;
            DeviationValue.StringValue = DeviationSlider.IntValue.ToString();
            ShowDashEditor();
            BlurCheckbox.IntValue           = (SelectedStyle.HasFrameBlur) ? 1 : 0;
            HorizontalBlurSlider.FloatValue = SelectedStyle.FrameBlur.HorizontalBlurAmount;
            HorizontalBlurSlider.Enabled    = SelectedStyle.HasFrameBlur;
            HorizontalBlurValue.StringValue = HorizontalBlurSlider.IntValue.ToString();
            VerticalBlurSlider.FloatValue   = SelectedStyle.FrameBlur.VerticalBlurAmount;
            VerticalBlurSlider.Enabled      = SelectedStyle.HasFrameBlur;
            VerticalBlurValue.StringValue   = VerticalBlurSlider.IntValue.ToString();
            ShowCurrentShadowColor();
            HorizontalShadowOffsetSlider.FloatValue = SelectedStyle.FrameShadow.HorizontalOffset;
            HorizontalShadowOffsetValue.StringValue = HorizontalShadowOffsetSlider.IntValue.ToString();
            VerticalShadowOffsetSlider.FloatValue   = SelectedStyle.FrameShadow.VerticalOffset;
            VerticalShadowOffsetValue.StringValue   = VerticalShadowOffsetSlider.IntValue.ToString();
            HorizontalShadowBlurSlider.FloatValue   = SelectedStyle.FrameShadow.HorizontalBlurAmount;
            HorizontalShadowBlurValue.StringValue   = HorizontalShadowBlurSlider.IntValue.ToString();
            VerticalShadowBlurSlider.FloatValue     = SelectedStyle.FrameShadow.VerticalBlurAmount;
            VerticalShadowBlurValue.StringValue     = VerticalShadowBlurSlider.IntValue.ToString();

            // Populate the list of colors
            LinkedColorSelector.RemoveAllItems();
            LinkedColorSelector.AddItem("None");
            var n = 0;

            foreach (KimonoColor color in Portfolio.Colors)
            {
                // Add color
                LinkedColorSelector.AddItem(color.Name);
                ++n;

                // Currently selected color?
                if (SelectedStyle.FrameColor == color)
                {
                    // Yes, highlight it
                    LinkedColorSelector.SelectItem(n);
                }
            }

            // Populate the list of shadow colors
            LinkedShadowColor.RemoveAllItems();
            LinkedShadowColor.AddItem("None");
            n = 0;
            foreach (KimonoColor color in Portfolio.Colors)
            {
                // Add color
                LinkedShadowColor.AddItem(color.Name);
                ++n;

                // Currently selected color?
                if (SelectedStyle.FrameShadow.LinkedColor == color)
                {
                    // Yes, highlight it
                    LinkedShadowColor.SelectItem(n);
                }
            }

            // Populate the list of gradients
            GradientDropdown.RemoveAllItems();
            GradientDropdown.AddItem("None");
            n = 0;
            foreach (KimonoGradient gradient in Portfolio.Gradients)
            {
                // Add gradient
                GradientDropdown.AddItem(gradient.Name);
                ++n;

                // Currently selected gradient?
                if (SelectedStyle.FrameGradient == gradient)
                {
                    // Yes, highlight it
                    GradientDropdown.SelectItem(n);
                }
            }

            // Display blend mode
            switch (SelectedStyle.Frame.BlendMode)
            {
            case SKBlendMode.Clear:
                BlendMode.SelectItem(1);
                break;

            case SKBlendMode.Color:
                BlendMode.SelectItem(2);
                break;

            case SKBlendMode.ColorBurn:
                BlendMode.SelectItem(3);
                break;

            case SKBlendMode.ColorDodge:
                BlendMode.SelectItem(4);
                break;

            case SKBlendMode.Darken:
                BlendMode.SelectItem(5);
                break;

            case SKBlendMode.Difference:
                BlendMode.SelectItem(6);
                break;

            case SKBlendMode.Dst:
                BlendMode.SelectItem(7);
                break;

            case SKBlendMode.DstATop:
                BlendMode.SelectItem(8);
                break;

            case SKBlendMode.DstIn:
                BlendMode.SelectItem(9);
                break;

            case SKBlendMode.DstOut:
                BlendMode.SelectItem(10);
                break;

            case SKBlendMode.DstOver:
                BlendMode.SelectItem(11);
                break;

            case SKBlendMode.Exclusion:
                BlendMode.SelectItem(12);
                break;

            case SKBlendMode.HardLight:
                BlendMode.SelectItem(13);
                break;

            case SKBlendMode.Hue:
                BlendMode.SelectItem(14);
                break;

            case SKBlendMode.Lighten:
                BlendMode.SelectItem(15);
                break;

            case SKBlendMode.Luminosity:
                BlendMode.SelectItem(16);
                break;

            case SKBlendMode.Modulate:
                BlendMode.SelectItem(17);
                break;

            case SKBlendMode.Multiply:
                BlendMode.SelectItem(18);
                break;

            case SKBlendMode.Overlay:
                BlendMode.SelectItem(19);
                break;

            case SKBlendMode.Plus:
                BlendMode.SelectItem(20);
                break;

            case SKBlendMode.Saturation:
                BlendMode.SelectItem(21);
                break;

            case SKBlendMode.Screen:
                BlendMode.SelectItem(22);
                break;

            case SKBlendMode.SoftLight:
                BlendMode.SelectItem(23);
                break;

            case SKBlendMode.Src:
                BlendMode.SelectItem(24);
                break;

            case SKBlendMode.SrcATop:
                BlendMode.SelectItem(25);
                break;

            case SKBlendMode.SrcIn:
                BlendMode.SelectItem(26);
                break;

            case SKBlendMode.SrcOut:
                BlendMode.SelectItem(27);
                break;

            case SKBlendMode.SrcOver:
                BlendMode.SelectItem(0);
                break;

            case SKBlendMode.Xor:
                BlendMode.SelectItem(28);
                break;
            }

            // Display join type
            switch (SelectedStyle.Frame.StrokeJoin)
            {
            case SKStrokeJoin.Bevel:
                JoinType.SelectItem(0);
                break;

            case SKStrokeJoin.Miter:
                JoinType.SelectItem(1);
                break;

            case SKStrokeJoin.Round:
                JoinType.SelectItem(2);
                break;
            }

            // Display end cap type
            switch (SelectedStyle.Frame.StrokeCap)
            {
            case SKStrokeCap.Butt:
                EndCap.SelectItem(0);
                break;

            case SKStrokeCap.Round:
                EndCap.SelectItem(1);
                break;

            case SKStrokeCap.Square:
                EndCap.SelectItem(2);
                break;
            }

            // Update GUI
            FrameColor.Enabled      = (SelectedStyle.HasFrame && SelectedStyle.FrameColor == null);
            OpacitySlider.Enabled   = (SelectedStyle.HasFrame && SelectedStyle.FrameColor == null);
            OpacityValue.Enabled    = (SelectedStyle.HasFrame && SelectedStyle.FrameColor == null);
            BlendMode.Enabled       = SelectedStyle.HasFrame;
            WidthSlider.Enabled     = SelectedStyle.HasFrame;
            WidthValue.Enabled      = SelectedStyle.HasFrame;
            MiterSlider.Enabled     = SelectedStyle.HasFrame;
            MiterValue.Enabled      = SelectedStyle.HasFrame;
            JoinType.Enabled        = SelectedStyle.HasFrame;
            EndCap.Enabled          = SelectedStyle.HasFrame;
            LengthSlider.Enabled    = SelectedStyle.HasFrameJitter;
            DeviationSlider.Enabled = SelectedStyle.HasFrameJitter;
        }
示例#16
0
 private bool ShouldSerializeEndCap()
 {
     return(!EndCap.Equals(new CapSettings()));
 }
示例#17
0
        void ReleaseDesignerOutlets()
        {
            if (ShadowCheckbox != null)
            {
                ShadowCheckbox.Dispose();
                ShadowCheckbox = null;
            }

            if (ShadowColor != null)
            {
                ShadowColor.Dispose();
                ShadowColor = null;
            }

            if (LinkedShadowColor != null)
            {
                LinkedShadowColor.Dispose();
                LinkedShadowColor = null;
            }

            if (ShadowOpacitySlider != null)
            {
                ShadowOpacitySlider.Dispose();
                ShadowOpacitySlider = null;
            }

            if (ShadowOpacityValue != null)
            {
                ShadowOpacityValue.Dispose();
                ShadowOpacityValue = null;
            }

            if (HorizontalShadowOffsetSlider != null)
            {
                HorizontalShadowOffsetSlider.Dispose();
                HorizontalShadowOffsetSlider = null;
            }

            if (HorizontalShadowOffsetValue != null)
            {
                HorizontalShadowOffsetValue.Dispose();
                HorizontalShadowOffsetValue = null;
            }

            if (VerticalShadowOffsetSlider != null)
            {
                VerticalShadowOffsetSlider.Dispose();
                VerticalShadowOffsetSlider = null;
            }

            if (VerticalShadowOffsetValue != null)
            {
                VerticalShadowOffsetValue.Dispose();
                VerticalShadowOffsetValue = null;
            }

            if (HorizontalShadowBlurSlider != null)
            {
                HorizontalShadowBlurSlider.Dispose();
                HorizontalShadowBlurSlider = null;
            }

            if (HorizontalShadowBlurValue != null)
            {
                HorizontalShadowBlurValue.Dispose();
                HorizontalShadowBlurValue = null;
            }

            if (VerticalShadowBlurSlider != null)
            {
                VerticalShadowBlurSlider.Dispose();
                VerticalShadowBlurSlider = null;
            }

            if (VerticalShadowBlurValue != null)
            {
                VerticalShadowBlurValue.Dispose();
                VerticalShadowBlurValue = null;
            }

            if (AddColorButton != null)
            {
                AddColorButton.Dispose();
                AddColorButton = null;
            }

            if (AntialiasCheckbox != null)
            {
                AntialiasCheckbox.Dispose();
                AntialiasCheckbox = null;
            }

            if (BlendMode != null)
            {
                BlendMode.Dispose();
                BlendMode = null;
            }

            if (BlurCheckbox != null)
            {
                BlurCheckbox.Dispose();
                BlurCheckbox = null;
            }

            if (Dash1 != null)
            {
                Dash1.Dispose();
                Dash1 = null;
            }

            if (Dash10 != null)
            {
                Dash10.Dispose();
                Dash10 = null;
            }

            if (Dash11 != null)
            {
                Dash11.Dispose();
                Dash11 = null;
            }

            if (Dash12 != null)
            {
                Dash12.Dispose();
                Dash12 = null;
            }

            if (Dash13 != null)
            {
                Dash13.Dispose();
                Dash13 = null;
            }

            if (Dash14 != null)
            {
                Dash14.Dispose();
                Dash14 = null;
            }

            if (Dash15 != null)
            {
                Dash15.Dispose();
                Dash15 = null;
            }

            if (Dash16 != null)
            {
                Dash16.Dispose();
                Dash16 = null;
            }

            if (Dash2 != null)
            {
                Dash2.Dispose();
                Dash2 = null;
            }

            if (Dash3 != null)
            {
                Dash3.Dispose();
                Dash3 = null;
            }

            if (Dash4 != null)
            {
                Dash4.Dispose();
                Dash4 = null;
            }

            if (Dash5 != null)
            {
                Dash5.Dispose();
                Dash5 = null;
            }

            if (Dash6 != null)
            {
                Dash6.Dispose();
                Dash6 = null;
            }

            if (Dash7 != null)
            {
                Dash7.Dispose();
                Dash7 = null;
            }

            if (Dash8 != null)
            {
                Dash8.Dispose();
                Dash8 = null;
            }

            if (Dash9 != null)
            {
                Dash9.Dispose();
                Dash9 = null;
            }

            if (DashCheckbox != null)
            {
                DashCheckbox.Dispose();
                DashCheckbox = null;
            }

            if (DeviationSlider != null)
            {
                DeviationSlider.Dispose();
                DeviationSlider = null;
            }

            if (DeviationValue != null)
            {
                DeviationValue.Dispose();
                DeviationValue = null;
            }

            if (EndCap != null)
            {
                EndCap.Dispose();
                EndCap = null;
            }

            if (FrameCheckbox != null)
            {
                FrameCheckbox.Dispose();
                FrameCheckbox = null;
            }

            if (FrameColor != null)
            {
                FrameColor.Dispose();
                FrameColor = null;
            }

            if (GradientDropdown != null)
            {
                GradientDropdown.Dispose();
                GradientDropdown = null;
            }

            if (HorizontalBlurSlider != null)
            {
                HorizontalBlurSlider.Dispose();
                HorizontalBlurSlider = null;
            }

            if (HorizontalBlurValue != null)
            {
                HorizontalBlurValue.Dispose();
                HorizontalBlurValue = null;
            }

            if (JitterCheckbox != null)
            {
                JitterCheckbox.Dispose();
                JitterCheckbox = null;
            }

            if (JoinType != null)
            {
                JoinType.Dispose();
                JoinType = null;
            }

            if (LengthSlider != null)
            {
                LengthSlider.Dispose();
                LengthSlider = null;
            }

            if (LengthValue != null)
            {
                LengthValue.Dispose();
                LengthValue = null;
            }

            if (LinkedColorSelector != null)
            {
                LinkedColorSelector.Dispose();
                LinkedColorSelector = null;
            }

            if (MiterSlider != null)
            {
                MiterSlider.Dispose();
                MiterSlider = null;
            }

            if (MiterValue != null)
            {
                MiterValue.Dispose();
                MiterValue = null;
            }

            if (OpacitySlider != null)
            {
                OpacitySlider.Dispose();
                OpacitySlider = null;
            }

            if (OpacityValue != null)
            {
                OpacityValue.Dispose();
                OpacityValue = null;
            }

            if (VerticalBlurSlider != null)
            {
                VerticalBlurSlider.Dispose();
                VerticalBlurSlider = null;
            }

            if (VerticalBlurValue != null)
            {
                VerticalBlurValue.Dispose();
                VerticalBlurValue = null;
            }

            if (WidthSlider != null)
            {
                WidthSlider.Dispose();
                WidthSlider = null;
            }

            if (WidthValue != null)
            {
                WidthValue.Dispose();
                WidthValue = null;
            }
        }
示例#18
0
 public MetafileRecordEndCaps(EndCap cap)
 {
     this.cap = cap;
 }