/// <summary> /// Define a const. /// </summary> /// <param name="type">The type of const.</param> /// <param name="name">The name of the const.</param> /// <param name="value">The value of the const.</param> public void DefineConst(EncogArgType type, string name, string value) { var node = new EncogProgramNode(Program, this, NodeType.Const, name); node.AddArg(value); node.AddArg(type.ToString()); Children.Add(node); }
/// <summary> /// Construct the argument. /// </summary> /// <param name="type">The type of argument.</param> /// <param name="value">The value of the argument.</param> public EncogProgramArg(EncogArgType type, Object value) { this.type = type; this.value = value; }
/// <summary> /// Construct the argument. /// </summary> /// <param name="type">The type of argument.</param> /// <param name="value">The value of the argument.</param> public EncogProgramArg(EncogArgType type, Object value) { this.type = type; this.value = value; }
/// <summary> /// Define a const. /// </summary> /// <param name="type">The type of const.</param> /// <param name="name">The name of the const.</param> /// <param name="value">The value of the const.</param> public void DefineConst(EncogArgType type, string name, string value) { var node = new EncogProgramNode(Program, this, NodeType.Const, name); node.AddArg(value); node.AddArg(type.ToString()); Children.Add(node); }