/// <summary>
 /// 处理接收到的消息体数据
 /// </summary>
 private void OnProcessReceiveMessage()
 {
     try
     {
         this.IsProcessReceiveMessage = true;
         byte[] dataValueBytes = EncodeHelper.DecodeMessage(ref this.dataValueBytesCache);
         if (dataValueBytes == null)
         {
             this.IsProcessReceiveMessage = false;
         }
         else
         {
             //根据接收到的消息体数据转成一个具体的对应类型,然后才能对接收到的消息体数据做处理
             SocketMessage tmpSocketMessage = EncodeHelper.DecodeMessage(dataValueBytes);
             LogMessage.Instance.SetLogMessage(
                 string.Format("接收到客户端对象 [ {0} ] 发送过来的消息 [ {1} ]~", this.ClientSocket.RemoteEndPoint.ToString(), tmpSocketMessage.DataValue.ToString()));
             //处理完数据需要将处理好的数据回调给上层(通过委托的方式实现)
             this.ReceiveMessageComplete?.Invoke(this, tmpSocketMessage);
             //回调之后需要使用尾递归
             this.OnProcessReceiveMessage();
         }
     }
     catch (Exception exception)
     {
         Console.WriteLine(exception.Message + " " + exception.StackTrace);
     }
 }