public static int constructor(IntPtr l) { int result; try { GoodsType goodsTypeId; LuaObject.checkEnum <GoodsType>(l, 2, out goodsTypeId); int contentId; LuaObject.checkType(l, 3, out contentId); int nums; LuaObject.checkType(l, 4, out nums); ulong instanceId; LuaObject.checkType(l, 5, out instanceId); EnchantStoneBagItem o = new EnchantStoneBagItem(goodsTypeId, contentId, nums, instanceId); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
// Token: 0x0600FB53 RID: 64339 RVA: 0x00421884 File Offset: 0x0041FA84 public void InitEquipmentDepotListItemInfo(BagItemBase bagItem, bool canWear) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_InitEquipmentDepotListItemInfoBagItemBaseBoolean_hotfix != null) { this.m_InitEquipmentDepotListItemInfoBagItemBaseBoolean_hotfix.call(new object[] { this, bagItem, canWear }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; base.gameObject.SetActive(true); base.gameObject.name = bagItem.ListItemName; this.BagItem = bagItem; EquipmentBagItem equipmentBagItem = bagItem as EquipmentBagItem; EnchantStoneBagItem enchantStoneBagItem = bagItem as EnchantStoneBagItem; this.EquipmentInstanceId = this.BagItem.InstanceId; if (equipmentBagItem != null) { ConfigDataEquipmentInfo equipmentInfo = equipmentBagItem.EquipmentInfo; this.m_icon.sprite = AssetUtility.Instance.GetSprite(equipmentInfo.Icon); this.m_bgFrame.sprite = AssetUtility.Instance.GetSprite(UIUtility.GetGoodsFrameNameByRank(equipmentInfo.Rank)); this.m_SSREffect.SetActive(UIUtility.IsRankSSR(equipmentInfo.Rank)); UIUtility.SetGameObjectChildrenActiveCount(this.m_starGroup, equipmentBagItem.StarLevel); this.m_lvValueText.text = equipmentBagItem.Level.ToString(); ProjectLPlayerContext projectLPlayerContext = GameManager.Instance.PlayerContext as ProjectLPlayerContext; IConfigDataLoader configDataLoader = GameManager.Instance.ConfigDataLoader as IConfigDataLoader; int wearedEquipmentHeroIdByEquipmentId = projectLPlayerContext.GetWearedEquipmentHeroIdByEquipmentId(this.EquipmentInstanceId); this.IsEquiped = (wearedEquipmentHeroIdByEquipmentId > 0); if (this.IsEquiped) { ConfigDataHeroInfo configDataHeroInfo = configDataLoader.GetConfigDataHeroInfo(wearedEquipmentHeroIdByEquipmentId); ConfigDataCharImageInfo charImageInfo = configDataHeroInfo.GetCharImageInfo(configDataHeroInfo.Star); if (charImageInfo != null) { this.m_equipingTagHeadIcon.sprite = AssetUtility.Instance.GetSprite(charImageInfo.SmallHeadImage); } this.m_stateCtrl.SetToUIState("Equiped", false, true); } else { this.m_stateCtrl.SetToUIState("UnEquiped", false, true); } this.m_lockImage.SetActive(equipmentBagItem.Locked); this.m_mask.SetActive(!canWear); this.m_enchantmentIcon.gameObject.SetActive(equipmentBagItem.IsEnchant()); if (equipmentBagItem.IsEnchant()) { ConfigDataResonanceInfo configDataResonanceInfo = configDataLoader.GetConfigDataResonanceInfo(equipmentBagItem.ResonanceId); this.m_enchantmentIcon.sprite = AssetUtility.Instance.GetSprite(configDataResonanceInfo.SmallIcon); } } else { ConfigDataEnchantStoneInfo enchantStoneInfo = enchantStoneBagItem.EnchantStoneInfo; this.m_icon.sprite = AssetUtility.Instance.GetSprite(enchantStoneInfo.Icon); this.m_bgFrame.sprite = AssetUtility.Instance.GetSprite(UIUtility.GetGoodsFrameNameByRank(enchantStoneInfo.Rank)); this.m_SSREffect.SetActive(UIUtility.IsRankSSR(enchantStoneInfo.Rank)); this.m_countText.text = UIUtility.GetGoodsCount(this.BagItem.GoodsTypeId, this.BagItem.ContentId).ToString(); this.m_stateCtrl.SetToUIState("Enchant", false, true); this.m_enchantmentIcon.gameObject.SetActive(false); this.m_checkImageMask.SetActive(false); } }