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C# (CSharp) EmoteEngineNet.EmotePlayer.IsAnimating示例
编程语言:
C# (CSharp)
类/类型:
EmoteEngineNet.EmotePlayer
方法/功能:
IsAnimating
hotexamples.com的示例:
1
C# (CSharp) EmoteEngineNet.EmotePlayer.IsAnimating - 已找到1个示例
。这些是从开源项目中提取的最受好评的
EmoteEngineNet.EmotePlayer.IsAnimating
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
CountDiffTimelines(1)
SetMeshDivisionRatio(1)
OffsetCoord(1)
OffsetRot(1)
OffsetScale(1)
PlayTimeline(1)
Progress(1)
Release(1)
Render(1)
SetBustScale(1)
SetColor(1)
SetCoord(1)
SetHairScale(1)
SetPartsScale(1)
IsModified(1)
SetQueuing(1)
SetRot(1)
SetScale(1)
SetSmoothing(1)
SetTimelineBlendRatio(1)
SetVariable(1)
SetVariables(1)
Show(1)
Skip(1)
StartWind(1)
StopTimeline(1)
IsTimelinePlaying(1)
IsLoopTimeline(1)
CountMainTimelines(1)
GetPartsScale(1)
CountPlayingTimelines(1)
CountVariableFrameAt(1)
CountVariables(1)
FadeInTimeline(1)
FadeOutTimeline(1)
GetBustScale(1)
GetColor(1)
GetDiffTimelineLabelAt(1)
GetHairScale(1)
GetMainTimelineLabelAt(1)
GetMeshDivisionRatio(1)
GetPlayingTimelineFlagsAt(1)
IsHidden(1)
GetPlayingTimelineLabelAt(1)
GetQueuing(1)
GetRot(1)
GetScale(1)
GetSmoothing(1)
GetTimelineBlendRatio(1)
GetVariable(1)
常用方法
CountDiffTimelines (1)
SetMeshDivisionRatio (1)
OffsetCoord (1)
OffsetRot (1)
OffsetScale (1)
PlayTimeline (1)
Progress (1)
Release (1)
Render (1)
SetBustScale (1)
常用方法
SetColor (1)
SetCoord (1)
SetHairScale (1)
SetPartsScale (1)
IsModified (1)
SetQueuing (1)
SetRot (1)
SetScale (1)
SetSmoothing (1)
SetTimelineBlendRatio (1)
SetVariable (1)
SetVariables (1)
Show (1)
Skip (1)
StartWind (1)
StopTimeline (1)
IsTimelinePlaying (1)
IsLoopTimeline (1)
CountMainTimelines (1)
GetPartsScale (1)
常用方法
SetVariable (1)
SetVariables (1)
Show (1)
Skip (1)
StartWind (1)
StopTimeline (1)
IsTimelinePlaying (1)
IsLoopTimeline (1)
CountMainTimelines (1)
GetPartsScale (1)
CountPlayingTimelines (1)
CountVariableFrameAt (1)
CountVariables (1)
FadeInTimeline (1)
FadeOutTimeline (1)
GetBustScale (1)
GetColor (1)
GetDiffTimelineLabelAt (1)
GetHairScale (1)
GetMainTimelineLabelAt (1)
GetMeshDivisionRatio (1)
GetPlayingTimelineFlagsAt (1)
IsHidden (1)
GetPlayingTimelineLabelAt (1)
GetQueuing (1)
GetRot (1)
GetScale (1)
GetSmoothing (1)
GetTimelineBlendRatio (1)
GetVariable (1)
常用方法
CountPlayingTimelines (1)
CountVariableFrameAt (1)
CountVariables (1)
FadeInTimeline (1)
FadeOutTimeline (1)
GetBustScale (1)
GetColor (1)
GetDiffTimelineLabelAt (1)
GetHairScale (1)
GetMainTimelineLabelAt (1)
GetMeshDivisionRatio (1)
GetPlayingTimelineFlagsAt (1)
IsHidden (1)
GetPlayingTimelineLabelAt (1)
GetQueuing (1)
GetRot (1)
GetScale (1)
GetSmoothing (1)
GetTimelineBlendRatio (1)
GetVariable (1)
GetVariableFrameLabelAt (1)
GetVariableFrameValueAt (1)
GetVariableLabelAt (1)
Hide (1)
IsAnimating (1)
StopWind (1)
示例#1
0
显示文件
文件:
CharacterControlInterface.cs
项目:
nanika0/NekoPuppet
public bool IsAnimating() { return(character.IsAnimating()); }
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