private void Awake() { SpriteRenderer faceRenderer = GetComponentInChildren <SpriteRenderer>(); if (!faceRenderer) { Debug.Log("No face sprite renderer in children !"); return; } faceRenderer.sprite = EmojiFaces.GetRandomFace(); }
private void Start() { emojiFace = EmojiFaces.GetRandomFace(); SpriteRenderer[] spriteRenderers = GetComponentsInChildren <SpriteRenderer>(); foreach (SpriteRenderer spriteRenderer in spriteRenderers) { if (spriteRenderer.name == "emoji_face") { spriteRenderer.sprite = emojiFace; break; } } }