protected override void HandleGameEvent(EmitterGameEvent gameEvent) { if (TriggerEvent == gameEvent) { TriggerParameters(); } }
void HandleGameEvent(EmitterGameEvent gameEvent) { if (TriggerEvent == gameEvent) { TriggerParameters(); } }
void HandleGameEvent (EmitterGameEvent gameEvent) { if (PlayEvent == gameEvent) { Play (); } if (StopEvent == gameEvent) { Stop (); } }
protected override void HandleGameEvent(EmitterGameEvent gameEvent) { if (PlayEvent == gameEvent) { Play(); } if (StopEvent == gameEvent) { Stop(); } }
void HandleGameEvent(EmitterGameEvent gameEvent) { if (PlayEvent == gameEvent) { Play(); } if (StopEvent == gameEvent) { Stop(); } }
void CheckGameEvent(EmitterGameEvent gameEvent) { if (gameEvent == StartSound) { Play(); } if (gameEvent == StopSound) { Stop(); } }
protected abstract void HandleGameEvent(EmitterGameEvent gameEvent);