void Update() { if (!emitter.GetPowerOn() || !emitterSol.GetPowerOn()) { mat.SetColor(_Color, Color.black); } else { Color curColor = mat.GetColor(_Color); float H, S; Color.RGBToHSV(curColor, out H, out S, out value); if (Math.Abs(value - 1.0f) > 0.00001f) { value += 0.005f; } if (Math.Abs(newX - 1) < 0.00001f) { newX = 0; } newX += 0.001f; mat.mainTextureOffset = new Vector2(newX, 0.15f + -2.15f / -6 * (power - 3)); mat.mainTextureScale = new Vector2(1 + 3 / 1.7f * (lambda - 0.3f), 0.7f + 4.3f / -6 * (power - 3)); mat.SetColor(_Color, Color.HSVToRGB(0.75f / 1.7f * (lambda - 0.3f), 1, value, true)); } //mat.texture.wrapModeV = TextureWrapMode.Mirror; //Debug.Log(mat.mainTexture.wrapModeV); }
private void Update() { //Debug.Log("solmanag:" + solutionManager); if (!emitter.GetPowerOn()) { return; } _renderer.enabled = true; if (pwr < 0 && !pwrSetted) { pwr += 0.02f; UpdatePattern(); } if (isDirty) { UpdatePattern(); } isDirty = false; }