public override void VisitElseStatement(ElseStatementSyntax node) { State.IncreaseComplexityByOne(node.ElseKeyword); base.VisitElseStatement(node); }
private ElseStatement TravsereElseStatement(ElseStatementSyntax ess, ref int returnCnt, bool nested = false) { ElseStatement elseStm = new ElseStatement(); elseStm.IsNested = true; return elseStm; }