private void SharedState_ModeChanged(object sender, EliteSharedState.ModeChangedEventArgs e) { if (e.Mode == EliteSharedState.Mode.Travel) { Controller.SetLights(new SwscLight[] { SwscLight.Button2 }); } if (e.Mode == EliteSharedState.Mode.Fighting) { Controller.SetLights(new SwscLight[] { SwscLight.Button1 }); } if (e.Mode == EliteSharedState.Mode.Mining) { Controller.SetLights(new SwscLight[] { SwscLight.Button3 }); } }
private void SharedState_ModeChanged(object sender, EliteSharedState.ModeChangedEventArgs e) { }