示例#1
0
        /// <summary>
        /// Indicates that at least one message of type levelEnum is attached to the element
        /// </summary>
        /// <param name="levelEnum"></param>
        /// <returns></returns>
        public bool HasMessage(ElementLog.LevelEnum levelEnum)
        {
            bool retVal = false;

            foreach (ElementLog log in Messages)
            {
                if (log.Level == levelEnum)
                {
                    retVal = true;
                    break;
                }
            }

            return(retVal);
        }
示例#2
0
        /// <summary>
        ///     Selects the next node whose error level corresponds to the levelEnum provided
        /// </summary>
        /// <param name="current">the model element that is currently displayed</param>
        /// <param name="node">the node from which the selection process must begin</param>
        /// <param name="levelEnum"></param>
        /// <param name="considerThisOne">Indicates that the current node should be considered by the search</param>
        /// <returns>The node which corresponds to the search criteria, null otherwise</returns>
        private BaseTreeNode RecursivelySelectNext(IModelElement current, BaseTreeNode node,
                                                   ElementLog.LevelEnum levelEnum, bool considerThisOne)
        {
            BaseTreeNode retVal = null;

            if (current != null)
            {
                IModelElement model = node.Model;
                if (considerThisOne && (node.Parent == null || node.Model != ((BaseTreeNode)node.Parent).Model))
                {
                    if (levelEnum == ElementLog.LevelEnum.Error && (model.MessagePathInfo & MessageInfoEnum.Error) != 0)
                    {
                        retVal = node;
                    }
                    else if (levelEnum == ElementLog.LevelEnum.Warning &&
                             (model.MessagePathInfo & MessageInfoEnum.Warning) != 0)
                    {
                        retVal = node;
                    }
                    else if (levelEnum == ElementLog.LevelEnum.Info &&
                             (model.MessagePathInfo & MessageInfoEnum.Info) != 0)
                    {
                        retVal = node;
                    }
                }

                if (retVal == null)
                {
                    if (levelEnum == ElementLog.LevelEnum.Error &&
                        (model.MessagePathInfo & MessageInfoEnum.PathToError) != 0)
                    {
                        retVal = InnerSelectNext(current, node, levelEnum);
                    }
                    else if (levelEnum == ElementLog.LevelEnum.Warning &&
                             (model.MessagePathInfo & MessageInfoEnum.PathToWarning) != 0)
                    {
                        retVal = InnerSelectNext(current, node, levelEnum);
                    }
                    else if (levelEnum == ElementLog.LevelEnum.Info &&
                             (model.MessagePathInfo & MessageInfoEnum.PathToInfo) != 0)
                    {
                        retVal = InnerSelectNext(current, node, levelEnum);
                    }
                }
            }

            return(retVal);
        }
示例#3
0
        /// <summary>
        ///     Adds a rule check message on the corresponding model element
        /// </summary>
        /// <param name="id"></param>
        /// <param name="level"></param>
        /// <param name="message"></param>
        public void AddRuleCheckMessage(RuleChecksEnum id, ElementLog.LevelEnum level, string message)
        {
            bool enabled = true;
            IRuleCheckDisabling ruleCheckDisabling = EnclosingFinder <IRuleCheckDisabling> .find(this, true);

            while (enabled && ruleCheckDisabling != null)
            {
                if (ruleCheckDisabling.Disabling != null)
                {
                    enabled = ruleCheckDisabling.Disabling.Enabled(id);
                }
                ruleCheckDisabling = EnclosingFinder <IRuleCheckDisabling> .find(ruleCheckDisabling as IEnclosed, false);
            }

            if (enabled)
            {
                AddElementLog(new ElementLog(level, id + ": " + message));
            }
        }
示例#4
0
        /// <summary>
        ///     Selects the next node whose error level corresponds to the levelEnum provided
        /// </summary>
        /// <param name="levelEnum"></param>
        public void SelectNext(ElementLog.LevelEnum levelEnum)
        {
            BaseTreeNode node = Selected;
            BaseTreeNode toSelect;

            if (node != null)
            {
                IModelElement current = node.Model;
                toSelect = RecursivelySelectNext(current, node, levelEnum, false);
                while (toSelect == null && node != null)
                {
                    while (node != null && node.NextNode == null)
                    {
                        node = node.Parent as BaseTreeNode;
                    }

                    if (node != null)
                    {
                        node     = node.NextNode as BaseTreeNode;
                        toSelect = RecursivelySelectNext(current, node, levelEnum, true);
                    }
                }
            }
            else
            {
                toSelect = RecursivelySelectNext(null, Nodes[0] as BaseTreeNode, levelEnum, true);
            }

            if (toSelect != null)
            {
                EfsSystem.Instance.Context.SelectElement(toSelect.Model, toSelect, Context.SelectionCriteria.DoubleClick);
            }
            else
            {
                MessageBox.Show(
                    Resources.BaseTreeView_SelectNext_No_more_element_found,
                    Resources.BaseTreeView_SelectNext_End_of_selection);
            }
        }
示例#5
0
        /// <summary>
        ///     Builds the subnodes if needed, then try to select the next Error/Warning/Info
        /// </summary>
        /// <param name="current">the model element that is currently displayed</param>
        /// <param name="node">the node from which the selection process must begin</param>
        /// <param name="levelEnum"></param>
        /// <returns>The node which corresponds to the search criteria, null otherwise</returns>
        private BaseTreeNode InnerSelectNext(IModelElement current, BaseTreeNode node, ElementLog.LevelEnum levelEnum)
        {
            BaseTreeNode retVal = null;

            if (!node.SubNodesBuilt)
            {
                node.BuildOrRefreshSubNodes(null);
            }

            foreach (BaseTreeNode subNode in node.Nodes)
            {
                retVal = RecursivelySelectNext(current, subNode, levelEnum, true);
                if (retVal != null)
                {
                    break;
                }
            }

            return(retVal);
        }