//[TestMethod] public void LoadInternalForce_trapezoidload_eulerbernoullybeam_dirY() { //internal force of 2 node beam beam with uniform load and both ends fixed var w = 2.0; //var model = new Model(); var nodes = new Node[2]; nodes[0] = (new Node(0, 0, 0) { Label = "n0" }); nodes[1] = (new Node(4, 0, 0) { Label = "n1" }); var elm = new BarElement(nodes[0], nodes[1]) { Label = "e0" }; var u1 = //new Loads.(LoadCase.DefaultLoadCase, -Vector.K, w, CoordinationSystem.Global); new Loads.PartialNonUniformLoad(); u1.CoordinationSystem = CoordinationSystem.Global; u1.Direction = -Vector.K; // u1.StartLocation = new double[] { }; // u1.EndLocation = new double[] { }; //u1.StartMagnitude var hlpr = new ElementHelpers.EulerBernoulliBeamHelper(ElementHelpers.BeamDirection.Y); var length = (elm.Nodes[1].Location - elm.Nodes[0].Location).Length; foreach (var x in CalcUtil.Divide(length, 10)) { var xi = elm.LocalCoordsToIsoCoords(x); var mi = w / 12 * (6 * length * x - 6 * x * x - length * length); var vi = w * (length / 2 - x); var testFrc = hlpr.GetLoadInternalForceAt(elm, u1, new double[] { xi[0] * (1 - 1e-9) }); var exactFrc = new Force(fx: 0, fy: 0, fz: vi, mx: 0, my: mi, mz: 0); var d = testFrc.FirstOrDefault(i => i.Item1 == DoF.Ry).Item2 + exactFrc.My; Assert.IsTrue(d < 1e-5, "invalid value"); } }
public void LoadInternalForce_uniformload_eulerbernoullybeam_endrelease() { //load internal force of beam with hinged ends should match the end releases //if hinged then moment should be zero and so on //added for issue#48 var w = 2.0; var nodes = new Node[2]; nodes[0] = (new Node(0, 0, 0) { Label = "n0" }); nodes[1] = (new Node(4, 0, 0) { Label = "n1" }); var elm = new BarElement(nodes[0], nodes[1]) { Label = "e0" }; var u1 = new Loads.UniformLoad(LoadCase.DefaultLoadCase, -Vector.K, w, CoordinationSystem.Global); var hlpr = new ElementHelpers.EulerBernoulliBeamHelper(BeamDirection.Y, elm); var length = (elm.Nodes[1].Location - elm.Nodes[0].Location).Length; elm.NodalReleaseConditions[0] = Constraints.MovementFixed; elm.NodalReleaseConditions[1] = Constraints.MovementFixed & Constraints.FixedRX; foreach (var x in CalcUtil.Divide(length, 10)) { var xi = elm.LocalCoordsToIsoCoords(x); var vi = -w * (length / 2 - x); var mi = -w / 2 * (length * x - x * x); var testFrc = hlpr.GetLoadInternalForceAt(elm, u1, new double[] { xi[0] * (1 - 1e-9) }).ToForce(); var exactFrc = new Force(fx: 0, fy: 0, fz: vi, mx: 0, my: mi, mz: 0); var d = testFrc - exactFrc; var dm = d.My; var df = d.Fz; Assert.IsTrue(dm.FEquals(0, 1e-5), "invalid value"); Assert.IsTrue(df.FEquals(0, 1e-5), "invalid value"); } }
public static void TestFixedInternalForce2() { //internal force of 2 node beam beam with uniform load and both ends fixed var w = 2.0; //var model = new Model(); var nodes = new Node[2]; nodes[0] = (new Node(0, 0, 0) { Label = "n0" }); nodes[1] = (new Node(4, 0, 0) { Label = "n1" }); var elm = new BarElement(nodes[0], nodes[1]) { Label = "e0" }; var u1 = new Loads.UniformLoad(LoadCase.DefaultLoadCase, -Vector.J, w, CoordinationSystem.Global); var hlpr = new ElementHelpers.EulerBernoulliBeamHelper(ElementHelpers.BeamDirection.Z); var length = (elm.Nodes[1].Location - elm.Nodes[0].Location).Length; hlpr.GetLoadInternalForceAt(elm, u1, new double[] { -0.5774 }); foreach (var x in CalcUtil.Divide(length, 10)) { var xi = elm.LocalCoordsToIsoCoords(x); var mi = w / 12 * (6 * length * x - 6 * x * x - length * length); var vi = w * (length / 2 - x); var testFrc = hlpr.GetLoadInternalForceAt(elm, u1, new double[] { xi[0] * (1 - 1e-9) }); var exactFrc = new Force(fx: 0, fy: vi, fz: 0, mx: 0, my: 0, mz: mi); var d = testFrc.FirstOrDefault(i => i.Item1 == DoF.Rz).Item2 + exactFrc.Mz; if (Math.Abs(d) > 1e-5) { } } }
public void LoadEquivalentNodalLoads_partialnonuniformload_eulerbernoullybeam_dirY() { //internal force of 2 node beam beam with uniform load and both ends fixed var w = 2.0; var x1 = -1; var x2 = 1; var nodes = new Node[2]; nodes[0] = (new Node(0, 0, 0) { Label = "n0" }); nodes[1] = (new Node(4, 0, 0) { Label = "n1" }); var elm = new BarElement(nodes[0], nodes[1]) { Label = "e0" }; var u1 = new Loads.PartialNonUniformLoad(); u1.Direction = -Vector.K; u1.CoordinationSystem = CoordinationSystem.Global; u1.SeverityFunction = Mathh.Polynomial.FromPoints(1.0, w); u1.StartLocation = new IsoPoint(x1); u1.EndLocation = new IsoPoint(x2); var hlpr = new ElementHelpers.EulerBernoulliBeamHelper(ElementHelpers.BeamDirection.Y, elm); var loads = hlpr.GetLocalEquivalentNodalLoads(elm, u1); var L = (elm.Nodes[1].Location - elm.Nodes[0].Location).Length; var m1 = w * L * L / 12; var m2 = -w * L * L / 12; var v1 = -w * L / 2; var v2 = -w * L / 2; Assert.IsTrue(Math.Abs(loads[0].Fz - v1) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(loads[0].My - m1) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(loads[1].Fz - v2) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(loads[1].My - m2) < 1e-5, "invalid value"); }
public void LoadEquivalentNodalLoads_uniformload_eulerbernoullybeam_dirZ() { //internal force of 2 node beam beam with uniform load and both ends fixed var w = 2.0; var nodes = new Node[2]; nodes[0] = (new Node(0, 0, 0) { Label = "n0" }); nodes[1] = (new Node(4, 0, 0) { Label = "n1" }); var elm = new BarElement(nodes[0], nodes[1]) { Label = "e0" }; var u1 = new Loads.UniformLoad(LoadCase.DefaultLoadCase, -Vector.J, w, CoordinationSystem.Global); var hlpr = new ElementHelpers.EulerBernoulliBeamHelper(ElementHelpers.BeamDirection.Z, elm); var loads = hlpr.GetLocalEquivalentNodalLoads(elm, u1); var L = (elm.Nodes[1].Location - elm.Nodes[0].Location).Length; var m1 = -w * L * L / 12; var m2 = w * L * L / 12; var v1 = -w * L / 2; var v2 = -w * L / 2; Assert.IsTrue(Math.Abs(loads[0].Fy - v1) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(loads[0].Mz - m1) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(loads[1].Fy - v2) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(loads[1].Mz - m2) < 1e-5, "invalid value"); }
public void LoadEquivalentNodalLoads_ConcentratedLod_eulerbernoullybeam_dirY_My_End() { var l = 4.0; var w = 2.0; var a = l; var nodes = new Node[2]; nodes[0] = (new Node(0, 0, 0) { Label = "n0" }); nodes[1] = (new Node(l, 0, 0) { Label = "n1" }); var elm = new BarElement(nodes[0], nodes[1]) { Label = "e0" }; var f = new Force(0, 0, 0, 0, w, 0); var loc = new IsoPoint(elm.LocalCoordsToIsoCoords(a)[0]); var u1 = new Loads.ConcentratedLoad(f, loc, CoordinationSystem.Global); var hlpr = new ElementHelpers.EulerBernoulliBeamHelper(ElementHelpers.BeamDirection.Y, elm); var loads = hlpr.GetLocalEquivalentNodalLoads(elm, u1); var d0 = Force.Zero; var d1 = loads[1] - f; Assert.IsTrue(Math.Abs(d0.Forces.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d0.Moments.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d1.Forces.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d1.Moments.Length) < 1e-5, "invalid value"); }
public void LoadEquivalentNodalLoads_ConcentratedLod_eulerbernoullybeam_dirY_My_Start() { //equivalent nodal load of a concentrated load applied at start point is same as load itself! var w = 2.0; var a = 0; var nodes = new Node[2]; nodes[0] = (new Node(0, 0, 0) { Label = "n0" }); nodes[1] = (new Node(4, 0, 0) { Label = "n1" }); var elm = new BarElement(nodes[0], nodes[1]) { Label = "e0" }; var u1 = new Loads.ConcentratedLoad(new Force(0, 0, 0, 0, w, 0), new IsoPoint(elm.LocalCoordsToIsoCoords(a)[0]), CoordinationSystem.Global); var hlpr = new ElementHelpers.EulerBernoulliBeamHelper(ElementHelpers.BeamDirection.Y, elm); var loads = hlpr.GetLocalEquivalentNodalLoads(elm, u1); var d0 = loads[0] - u1.Force; var d1 = Force.Zero; Assert.IsTrue(Math.Abs(d0.Forces.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d0.Moments.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d1.Forces.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d1.Moments.Length) < 1e-5, "invalid value"); }
public void LoadInternalForce_uniformload_eulerbernoullybeam_dirZ() { //internal force of 2 node beam beam with uniform load and both ends fixed var w = 2.0; //var model = new Model(); var nodes = new Node[2]; nodes[0] = (new Node(0, 0, 0) { Label = "n0" }); nodes[1] = (new Node(4, 0, 0) { Label = "n1" }); var elm = new BarElement(nodes[0], nodes[1]) { Label = "e0" }; var u1 = new Loads.UniformLoad(LoadCase.DefaultLoadCase, -Vector.J, w, CoordinationSystem.Global); var hlpr = new ElementHelpers.EulerBernoulliBeamHelper(ElementHelpers.BeamDirection.Z, elm); var length = (elm.Nodes[1].Location - elm.Nodes[0].Location).Length; foreach (var x in CalcUtil.Divide(length, 10)) { var xi = elm.LocalCoordsToIsoCoords(x); var mi = w / 12 * (6 * length * x - 6 * x * x - length * length); var vi = -w * (length / 2 - x); var testFrc = hlpr.GetLoadInternalForceAt(elm, u1, new double[] { xi[0] * (1 - 1e-9) }).ToForce(); var exactFrc = new Force(fx: 0, fy: vi, fz: 0, mx: 0, my: 0, mz: mi); var dm = Math.Abs(testFrc.Mz) - Math.Abs(exactFrc.Mz); var df = Math.Abs(testFrc.Fy) - Math.Abs(exactFrc.Fy); Assert.IsTrue(Math.Abs(dm) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(df) < 1e-5, "invalid value"); } { var end1 = hlpr.GetLocalEquivalentNodalLoads(elm, u1); var f0 = hlpr.GetLoadInternalForceAt(elm, u1, new double[] { -1 + 1e-9 }).ToForce();; var sum = end1[0] - f0; Assert.IsTrue(Math.Abs(sum.Forces.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(sum.Moments.Length) < 1e-5, "invalid value"); } }
public void LoadEquivalentNodalLoads_ConcentratedLod_eulerbernoullybeam_dirZ_Fy() { //internal force of 2 node beam beam with uniform load and both ends fixed // ^y w // | || // | \/ // ====================================== --> x // / // /z var w = 2.0; var a = 2; var nodes = new Node[2]; nodes[0] = (new Node(0, 0, 0) { Label = "n0" }); nodes[1] = (new Node(4, 0, 0) { Label = "n1" }); var elm = new BarElement(nodes[0], nodes[1]) { Label = "e0" }; var u1 = new Loads.ConcentratedLoad(new Force(0, -w, 0, 0, 0, 0), new IsoPoint(elm.LocalCoordsToIsoCoords(a)[0]), CoordinationSystem.Global); var hlpr = new ElementHelpers.EulerBernoulliBeamHelper(ElementHelpers.BeamDirection.Z, elm); var loads = hlpr.GetLocalEquivalentNodalLoads(elm, u1); var L = (elm.Nodes[1].Location - elm.Nodes[0].Location).Length; var b = L - a; var ma = w * a * b * b / (L * L); var mb = w * a * a * b / (L * L); var ra = w * (3 * a + b) * b * b / (L * L * L); //1f var rb = w * (a + 3 * b) * a * a / (L * L * L); //1g var expectedF0 = new Force(0, -ra, 0, 0, 0, -ma); var expectedF1 = new Force(0, -rb, 0, 0, 0, mb); /* * var m1 = -w * L * L / 12; * var m2 = w * L * L / 12; * * var v1 = -w * L / 2; * var v2 = -w * L / 2; */ var d0 = loads[0] - expectedF0; var d1 = loads[1] - expectedF1; Assert.IsTrue(Math.Abs(d0.Forces.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d0.Moments.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d1.Forces.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d1.Moments.Length) < 1e-5, "invalid value"); }
public void LoadEquivalentNodalLoads_ConcentratedLod_eulerbernoullybeam_dirZ_Mz() { //internal force of 2 node beam beam with uniform load and both ends fixed //https://www.amesweb.info/Beam/Fixed-Fixed-Beam-Bending-Moment.aspx // ^ // ^m m0 ^ // | /z | // | / | // ====================================== --> x // var w = 2.0; var a = 1.234560; var nodes = new Node[2]; nodes[0] = (new Node(0, 0, 0) { Label = "n0" }); nodes[1] = (new Node(4, 0, 0) { Label = "n1" }); var elm = new BarElement(nodes[0], nodes[1]) { Label = "e0" }; var u1 = new Loads.ConcentratedLoad(new Force(0, 0, 0, 0, 0, w), new IsoPoint(elm.LocalCoordsToIsoCoords(a)[0]), CoordinationSystem.Global); var hlpr = new ElementHelpers.EulerBernoulliBeamHelper(ElementHelpers.BeamDirection.Z, elm); var loads = hlpr.GetLocalEquivalentNodalLoads(elm, u1); var L = (elm.Nodes[1].Location - elm.Nodes[0].Location).Length; var b = L - a; var ma = -w / (L * L) * (L * L - 4 * a * L + 3 * a * a); var mb = w / (L * L) * (3 * a * a - 2 * a * L); var ra = 6 * w * a / (L * L * L) * (L - a); //R1 var rb = -6 * w * a / (L * L * L) * (L - a); //R1 var expectedR1 = new Force(0, ra, 0, 0, 0, ma); //expected reaction 1 var expectedR2 = new Force(0, rb, 0, 0, 0, -mb); //expected reaction 2 /* * var m1 = -w * L * L / 12; * var m2 = w * L * L / 12; * * var v1 = -w * L / 2; * var v2 = -w * L / 2; */ var d0 = loads[0] + expectedR1; var d1 = loads[1] + expectedR2; Assert.IsTrue(Math.Abs(d0.Forces.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d0.Moments.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d1.Forces.Length) < 1e-5, "invalid value"); Assert.IsTrue(Math.Abs(d1.Moments.Length) < 1e-5, "invalid value"); }