public void WriteEffect(XGEffect effect) { int v = effect.EffectValue; EffectType.WriteValue(v & 0x7f | v >> 1 & 0x3f80); ReLink(); for (int i = 0; i < 16; i++) { efctParams[i].WriteValue(effect.InitialValues[i]); } }
public void WriteEffect(XGEffect effect) { int v = effect.EffectValue; EffectType.WriteValue(v & 0x7f | v >> 1 & 0x3f80); ReLink(); for (int i = 0; i < 16; i++) { efctParams[i].WriteValue(effect.InitialValues[i]); } }