static int SetNcCurveDurationTime(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); EffectRenderObj obj = (EffectRenderObj)ToLua.CheckObject(L, 1, typeof(EffectRenderObj)); string arg0 = ToLua.CheckString(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.SetNcCurveDurationTime(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }