public override void OnInspectorGUI() { GUI.skin.label.fontSize = 12; GUI.skin.label.alignment = TextAnchor.MiddleLeft; GUI.skin.label.wordWrap = true; GUILayout.Space(20); GUILayout.Label("输入或选择Manifest文件:"); m_strManifestFilePath = EditorToolsMgr.TextField(m_strManifestFilePath, GUILayout.Height(15)); if (GUILayout.Button("Manifest文件选择", GUILayout.Height(30))) { string path = EditorUtility.OpenFilePanel("请选择Manifest文件", m_strManifestFilePath ?? Application.dataPath, ""); if (!string.IsNullOrEmpty(path)) { m_strManifestFilePath = path; } } GUILayout.Space(20); m_bShowBatch = EditorGUILayout.Foldout(m_bShowBatch, "选择文件夹"); if (m_bShowBatch) { GUILayout.Label("输入或选择文件夹:"); m_strFolderPath = EditorToolsMgr.TextField(m_strFolderPath, GUILayout.Height(15)); if (GUILayout.Button("文件夹选择", GUILayout.Height(30))) { string path = EditorUtility.OpenFolderPanel("请选择文件夹", m_strFolderPath ?? Application.dataPath, ""); if (!string.IsNullOrEmpty(path)) { m_strFolderPath = path; } } GUILayout.Space(10); if (GUILayout.Button("批量添加依赖文件", GUILayout.Height(30)) && CheckFolderPath(m_strManifestFilePath, m_strFolderPath)) { m_Component.BatchModify(m_strManifestFilePath, m_strFolderPath); } } GUILayout.Space(20); m_bShowSingle = EditorGUILayout.Foldout(m_bShowSingle, "选择文件"); if (m_bShowSingle) { GUILayout.Label("输入或选择文件:"); m_strFilePath = GUILayout.TextField(m_strFilePath, GUILayout.Height(15)); if (GUILayout.Button("文件选择", GUILayout.Height(30))) { string path = EditorUtility.OpenFilePanel("请选择文件", m_strFilePath ?? Application.dataPath, ""); if (!string.IsNullOrEmpty(path)) { m_strFilePath = path; } } GUILayout.Space(10); if (GUILayout.Button("添加依赖文件", GUILayout.Height(30)) && CheckFilePath(m_strManifestFilePath, m_strFilePath)) { m_Component.SingleModify(m_strManifestFilePath, m_strFilePath); } } GUILayout.Space(20); }
public override void OnInspectorGUI() { GUI.skin.label.fontSize = 12; GUI.skin.label.alignment = TextAnchor.MiddleLeft; GUI.skin.label.wordWrap = true; GUILayout.Space(20); m_bShowClear = EditorGUILayout.Foldout(m_bShowClear, "清理所有AB包名字"); if (m_bShowClear) { if (GUILayout.Button("开始清理AB包名字", GUILayout.Height(30))) { string[] assetBundleNames = AssetDatabase.GetAllAssetBundleNames(); string[] oldAssetBundleNames = new string[assetBundleNames.Length]; for (int i = 0; i < assetBundleNames.Length; i++) { oldAssetBundleNames[i] = assetBundleNames[i]; EditorUtility.DisplayProgressBar("正在获取已有的AB包名字", "已获取" + string.Format("{0}/{1}", i, assetBundleNames.Length), i / (float)assetBundleNames.Length); } for (int i = 0; i < assetBundleNames.Length; i++) { AssetDatabase.RemoveAssetBundleName(oldAssetBundleNames[i], true); EditorUtility.DisplayProgressBar("正在清理所有AB包名字", "已清理" + string.Format("{0}/{1}", i, assetBundleNames.Length), i / (float)assetBundleNames.Length); } EditorUtility.ClearProgressBar(); Debug.Log("清理AB包名字完成"); } } GUILayout.Space(20); m_bShowBuildAll = EditorGUILayout.Foldout(m_bShowBuildAll, "打包文件夹内资源"); if (m_bShowBuildAll) { GUILayout.Label("输入或选择[打包]文件夹:"); m_strAsbPath = EditorToolsMgr.TextField(m_strAsbPath, GUILayout.Height(15)); if (GUILayout.Button("[打包]文件夹选择", GUILayout.Height(30))) { string path = EditorUtility.OpenFolderPanel("请选择文件夹", m_strAsbPath ?? Application.dataPath, ""); if (!string.IsNullOrEmpty(path)) { m_strAsbPath = path; } } GUILayout.Space(10); GUILayout.Label("输入或选择[保存]文件夹:"); m_strAsbSavePath = EditorToolsMgr.TextField(m_strAsbSavePath, GUILayout.Height(15)); if (GUILayout.Button("[保存]文件夹选择", GUILayout.Height(30))) { string path = EditorUtility.OpenFolderPanel("请选择文件夹", m_strAsbSavePath ?? Application.dataPath, ""); if (!string.IsNullOrEmpty(path)) { m_strAsbSavePath = path; } } GUILayout.Space(10); GUILayout.Label("打包到平台:"); m_nSelectedPlatform = GUILayout.SelectionGrid(m_nSelectedPlatform, m_Options, m_Options.Length, GUI.skin.toggle); GUILayout.Space(10); if (GUILayout.Button("重命名所有AB包名字", GUILayout.Height(30))) { m_Component.RenameAllAssetBundlesName(m_strAsbPath); } GUILayout.Space(10); if (GUILayout.Button("开始打包所有AB包", GUILayout.Height(30))) { m_Component.StartAllBuild(m_strAsbPath, m_strAsbSavePath, m_nSelectedPlatform); } } GUILayout.Space(20); }