private void Mainframe_Level_Editor_Resize(object sender, System.EventArgs e)
 {
     EditorTabControl.SetBounds(ConstantHolder.GAME_WIDTH + 60, 30, Width - ConstantHolder.GAME_WIDTH - 60, Height - 100);
     Instructions.SetBounds(pctSurface.Bounds.X, pctSurface.Height + pctSurface.Bounds.Y + 45, Instructions.Width, Instructions.Height);
     verticalScrollBar_Grid.SetBounds(ConstantHolder.GAME_WIDTH + pctSurface.Bounds.X, pctSurface.Bounds.Y, 30, ConstantHolder.GAME_HEIGHT);
     horizontalScrollBar_Grid.SetBounds(pctSurface.Bounds.X, ConstantHolder.GAME_HEIGHT + pctSurface.Bounds.Y, ConstantHolder.GAME_WIDTH, 30);
 }
 public Mainframe_Level_Editor()
 {
     InitializeComponent();
     pctSurface.Width  = ConstantHolder.GAME_WIDTH;
     pctSurface.Height = ConstantHolder.GAME_HEIGHT;
     Width             = pctSurface.Width + 400;
     Height            = pctSurface.Height + 200;
     EditorTabControl.SetBounds(ConstantHolder.GAME_WIDTH + 60, 30, Width - ConstantHolder.GAME_WIDTH - 60, Height - 100);
     Instructions.SetBounds(pctSurface.Bounds.X, pctSurface.Height + pctSurface.Bounds.Y + 45, Instructions.Width, Instructions.Height);
     verticalScrollBar_Grid.SetBounds(ConstantHolder.GAME_WIDTH + pctSurface.Bounds.X, pctSurface.Bounds.Y, 30, ConstantHolder.GAME_HEIGHT);
     horizontalScrollBar_Grid.SetBounds(pctSurface.Bounds.X, ConstantHolder.GAME_HEIGHT + pctSurface.Bounds.Y, ConstantHolder.GAME_WIDTH, 30);
     classComboBox.DataSource    = System.Enum.GetValues(typeof(ConstantHolder.HeroClasses));
     abilityComboBox1.DataSource = System.Enum.GetValues(typeof(ConstantHolder.Abilities));
     abilityComboBox2.DataSource = System.Enum.GetValues(typeof(ConstantHolder.Abilities));
     abilityComboBox3.DataSource = System.Enum.GetValues(typeof(ConstantHolder.Abilities));
 }