void FixedUpdate() { if (EditorLogic.RootPart != null) { if (_vehicleAero.CalculationCompleted) { _vehicleAero.UpdateSonicDragArea(); LEGACY_UpdateWingAeroModels(EditorLogic.SortedShipList.Count != prevPartCount || partMovement); prevPartCount = EditorLogic.SortedShipList.Count; voxelWatch.Stop(); UnityEngine.Debug.Log("Voxelization Time (ms): " + voxelWatch.ElapsedMilliseconds); voxelWatch.Reset(); _simManager.UpdateAeroData(_vehicleAero, _wingAerodynamicModel); UpdateCrossSections(); editorReportUpdate.Invoke(EngineersReport.Instance, null); } if (_updateRateLimiter < FARSettingsScenarioModule.VoxelSettings.minPhysTicksPerUpdate) { _updateRateLimiter++; } else if (_updateQueued) { Debug.Log("Updating " + EditorLogic.fetch.ship.shipName); RecalculateVoxel(); } } else { _updateQueued = true; _updateRateLimiter = FARSettingsScenarioModule.VoxelSettings.minPhysTicksPerUpdate - 2; } if (FARDebugValues.useBlizzyToolbar) { GenerateBlizzyToolbarButton(); } else { OnGUIAppLauncherReady(); } }
private void FixedUpdate() { if (EditorLogic.RootPart != null) { if (_vehicleAero.CalculationCompleted) { _vehicleAero.UpdateSonicDragArea(); LEGACY_UpdateWingAeroModels(EditorLogic.SortedShipList.Count != prevPartCount || partMovement); prevPartCount = EditorLogic.SortedShipList.Count; voxelWatch.Stop(); FARLogger.Info("Voxelization Time (ms): " + voxelWatch.ElapsedMilliseconds); voxelWatch.Reset(); _simManager.UpdateAeroData(_vehicleAero, _wingAerodynamicModel); UpdateCrossSections(); foreach (IDesignConcern designConcern in _customDesignConcerns) { designConcern.Test(); } editorReportUpdate.Invoke(EngineersReport.Instance, null); } if (_updateRateLimiter < FARSettingsScenarioModule.VoxelSettings.minPhysTicksPerUpdate) { _updateRateLimiter++; } else if (VoxelizationUpdateQueued) { string shipname = EditorLogic.fetch.ship.shipName ?? "unknown ship"; FARLogger.Info("Updating " + shipname); RecalculateVoxel(); } } else { VoxelizationUpdateQueued = true; _updateRateLimiter = FARSettingsScenarioModule.VoxelSettings.minPhysTicksPerUpdate - 2; } }