public void OnGUI() { if (NeedToUpdateStyles) { UpdateStyles(); } ResizeTopPane(); DrawPos = Vector2.zero; DrawToolbar(); DrawFilter(); DrawChannels(); float logPanelHeight = CurrentTopPaneHeight - DrawPos.y; if (Dirty) { CurrentLogList.Clear(); EditorLogger.CopyLogInfoTo(CurrentLogList); } DrawLogList(logPanelHeight); DrawPos.y += DividerHeight; DrawLogDetails(); HandleCopyToClipboard(); //If we're dirty, do a repaint Dirty = false; if (MakeDirty) { Dirty = true; MakeDirty = false; Repaint(); } else { FilterChanged = false; } }