private void DrawSettings(Rect a_rect)
        {
            GUILayout.BeginArea(a_rect);

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Require", GUILayout.Width(50f));

            MxMPreProcessData preProcessData = m_spTargetPreProcessData.objectReferenceValue as MxMPreProcessData;
            AnimationModule   animModule     = m_spTargetAnimationModule.objectReferenceValue as AnimationModule;

            if (preProcessData != null)
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(preProcessData.TagNames.ToArray(), m_spTags, 75f);
            }
            else if (animModule != null && animModule.TagNames != null)
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(animModule.TagNames.ToArray(), m_spTags, 75f);
            }
            else
            {
                m_spTags.intValue = (int)(ETags)EditorGUILayout.EnumFlagsField((ETags)m_spTags.intValue);
            }


            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Favour", GUILayout.Width(50f));

            if (preProcessData != null)
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(preProcessData.FavourTagNames.ToArray(), m_spFavourTags, 75f);
            }
            else if (animModule != null && animModule.FavourTagNames != null)
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(animModule.FavourTagNames.ToArray(), m_spFavourTags, 75f);
            }
            else
            {
                m_spFavourTags.intValue = (int)(ETags)EditorGUILayout.EnumFlagsField((ETags)m_spFavourTags.intValue);
            }

            EditorGUILayout.EndHorizontal();

            EditorGUILayout.PrefixLabel("Min Loops:");
            m_spMinLoops.intValue = EditorGUILayout.IntField(m_spMinLoops.intValue);
            EditorGUILayout.PrefixLabel("Max Loops:");
            m_spMaxLoops.intValue = EditorGUILayout.IntField(m_spMaxLoops.intValue);

            GUILayout.EndArea();
        }
        //===========================================================================================

        /**
         *  @brief
         *
         *********************************************************************************************/
        public void OnGUI(Rect a_position)
        {
            if (m_data == null)
            {
                MxMSettings settings = MxMSettings.Instance();
                if (settings != null)
                {
                    m_data = settings.ActiveBlendSpace;

                    if (m_data != null)
                    {
                        SetData(m_data);
                    }
                }
            }

            if (m_data != null)
            {
                Event evt = Event.current;

                float labelWidth = EditorGUIUtility.labelWidth;

                if (evt.type == EventType.Repaint)
                {
                    if (m_queueDeleteIndex >= 0 && m_queueDeleteIndex < m_spClips.arraySize)
                    {
                        if (m_selectId == m_queueDeleteIndex)
                        {
                            m_selectId = -1;
                        }

                        if (m_spClips.GetArrayElementAtIndex(m_queueDeleteIndex).objectReferenceValue != null)
                        {
                            m_spClips.DeleteArrayElementAtIndex(m_queueDeleteIndex);
                        }

                        m_spClips.DeleteArrayElementAtIndex(m_queueDeleteIndex);
                        m_spPositions.DeleteArrayElementAtIndex(m_queueDeleteIndex);

                        m_queueDeleteIndex = -1;
                    }
                }

                EditorGUILayout.BeginVertical();
                EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, GUILayout.Height(20f), GUILayout.ExpandWidth(true));

                EditorGUI.BeginChangeCheck();
                m_previewActive = GUILayout.Toggle(m_previewActive, "Preview", EditorStyles.toolbarButton, GUILayout.Width(60f));
                if (EditorGUI.EndChangeCheck())
                {
                    if (m_previewActive)
                    {
                        BeginPreview();
                    }
                    else
                    {
                        EndPreview();
                    }
                }



                if (m_previewActive && MxMPreviewScene.IsSceneLoaded)
                {
                    EditorGUIUtility.labelWidth = 20f;

                    EditorGUI.BeginChangeCheck();
                    m_previewPos.x = EditorGUILayout.FloatField("X: ", m_previewPos.x, EditorStyles.toolbarTextField);
                    m_previewPos.y = EditorGUILayout.FloatField("Y: ", m_previewPos.y, EditorStyles.toolbarTextField);
                    if (EditorGUI.EndChangeCheck())
                    {
                        m_previewPos.x = Mathf.Clamp(m_previewPos.x, -1f, 1f);
                        m_previewPos.y = Mathf.Clamp(m_previewPos.y, -1f, 1f);

                        CalculateBlendWeights();
                        ApplyBlendWeights();
                    }
                    EditorGUIUtility.labelWidth = labelWidth;

                    UpdatePreview();
                    MxMAnimConfigWindow.Inst().Repaint();
                }

                GUILayout.FlexibleSpace();

                m_spNormalizeTime.boolValue = GUILayout.Toggle(m_spNormalizeTime.boolValue, "Normalize Time",
                                                               EditorStyles.toolbarButton, GUILayout.Width(90f));

                EditorGUILayout.LabelField("Type:", GUILayout.Width(40f));
                m_spScatterSpace.enumValueIndex = (int)(EBlendSpaceType)EditorGUILayout.EnumPopup(
                    (EBlendSpaceType)m_spScatterSpace.enumValueIndex, GUILayout.Width(70f));
                GUILayout.Space(5f);

                switch ((EBlendSpaceType)m_spScatterSpace.enumValueIndex)
                {
                case EBlendSpaceType.Standard:
                {
                    EditorGUILayout.LabelField("Magnitude ", GUILayout.Width(62f));
                    m_spMagnitude.vector2Value = EditorGUILayout.Vector2Field("", m_spMagnitude.vector2Value, GUILayout.Width(100f));
                    EditorGUILayout.LabelField("Smoothing ", GUILayout.Width(65f));
                    m_spSmoothing.vector2Value = EditorGUILayout.Vector2Field("", m_spSmoothing.vector2Value, GUILayout.Width(100f));
                }
                break;

                case EBlendSpaceType.Scatter:
                {
                    EditorGUILayout.LabelField("Spacing", GUILayout.Width(50f));
                    m_spScatterSpacing.vector2Value = EditorGUILayout.Vector2Field("", m_spScatterSpacing.vector2Value, GUILayout.Width(100f));
                }
                break;

                case EBlendSpaceType.ScatterX:
                {
                    EditorGUILayout.LabelField("Spacing X", GUILayout.Width(60f));
                    float spacingX = EditorGUILayout.FloatField(m_spScatterSpacing.vector2Value.x, GUILayout.Width(35f));

                    m_spScatterSpacing.vector2Value = new Vector2(spacingX, m_spScatterSpacing.vector2Value.y);
                }
                break;

                case EBlendSpaceType.ScatterY:
                {
                    EditorGUILayout.LabelField("Spacing Y", GUILayout.Width(60f));
                    float spacingY = EditorGUILayout.FloatField(m_spScatterSpacing.vector2Value.y, GUILayout.Width(35f));

                    m_spScatterSpacing.vector2Value = new Vector2(m_spScatterSpacing.vector2Value.x, spacingY);
                }
                break;
                }



                GUILayout.Space(2f);
                m_showClipNames = GUILayout.Toggle(m_showClipNames, "Show Clips", EditorStyles.toolbarButton, GUILayout.Width(80f));
                GUILayout.Space(5f);
                m_snapActive = GUILayout.Toggle(m_snapActive, "Snap", EditorStyles.toolbarButton, GUILayout.Width(40f));

                if (m_snapActive)
                {
                    m_snapInterval = EditorGUILayout.FloatField(m_snapInterval, EditorStyles.toolbarTextField, GUILayout.Width(30f));
                }

                EditorGUILayout.EndHorizontal();
                GUILayout.FlexibleSpace();

                EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, GUILayout.Height(20f), GUILayout.ExpandWidth(true));

                if (m_selectId >= 0 && m_selectId < m_spClips.arraySize)
                {
                    AnimationClip      clip       = m_spClips.GetArrayElementAtIndex(m_selectId).objectReferenceValue as AnimationClip;
                    SerializedProperty spPosition = m_spPositions.GetArrayElementAtIndex(m_selectId);

                    if (clip != null && spPosition != null)
                    {
                        EditorGUILayout.LabelField(clip.name, GUILayout.Width(GUI.skin.label.CalcSize(new GUIContent(clip.name)).x + 4f));

                        EditorGUI.BeginChangeCheck();
                        spPosition.vector2Value = EditorGUILayout.Vector2Field("", spPosition.vector2Value);
                        if (EditorGUI.EndChangeCheck())
                        {
                            if (m_previewActive && MxMPreviewScene.IsSceneLoaded)
                            {
                                CalculateBlendWeights();
                                ApplyBlendWeights();
                            }
                        }
                    }
                }

                EditorGUILayout.LabelField("Require", GUILayout.Width(50f));
                MxMPreProcessData preProcessData = m_spTargetPreProcessData.objectReferenceValue as MxMPreProcessData;
                AnimationModule   animModule     = m_spTargetAnimModule.objectReferenceValue as AnimationModule;

                if (preProcessData != null)
                {
                    EditorFunctions.DrawTagFlagFieldWithCustomNames(preProcessData.TagNames.ToArray(), m_spGlobalTags, 100f);
                }
                else if (animModule != null && animModule.TagNames != null)
                {
                    EditorFunctions.DrawTagFlagFieldWithCustomNames(animModule.TagNames.ToArray(), m_spGlobalTags, 100f);
                }
                else
                {
                    m_spGlobalTags.intValue = (int)(ETags)EditorGUILayout.EnumFlagsField((ETags)m_spGlobalTags.intValue);
                }

                EditorGUILayout.LabelField("Favour", GUILayout.Width(45f));

                if (preProcessData != null)
                {
                    EditorFunctions.DrawTagFlagFieldWithCustomNames(preProcessData.FavourTagNames.ToArray(), m_spGlobalFavourTags, 100f);
                }
                else if (animModule != null && animModule.FavourTagNames != null)
                {
                    EditorFunctions.DrawTagFlagFieldWithCustomNames(animModule.FavourTagNames.ToArray(), m_spGlobalFavourTags, 100f);
                }
                else
                {
                    m_spGlobalFavourTags.intValue = (int)(ETags)EditorGUILayout.EnumFlagsField((ETags)m_spGlobalFavourTags.intValue);
                }

                GUILayout.FlexibleSpace();

                if (GUILayout.Button(new GUIContent("Open Timeline"), EditorStyles.toolbarButton))
                {
                    MxMTaggingWindow.ShowWindow();
                }

                GUILayout.Space(5f);

                if (m_spTargetPreProcessData.objectReferenceValue != null ||
                    m_spTargetAnimModule.objectReferenceValue != null)
                {
                    if (GUILayout.Button(EditorGUIUtility.IconContent("back").image, EditorStyles.toolbarButton))
                    {
                        LastBlendSpace();
                    }

                    if (GUILayout.Button(EditorGUIUtility.IconContent("forward").image, EditorStyles.toolbarButton))
                    {
                        NextBlendSpace();
                    }
                }

                EditorGUI.BeginDisabledGroup(true);

                EditorGUIUtility.labelWidth = 110f;
                if (preProcessData != null)
                {
                    EditorGUILayout.ObjectField(m_spTargetPreProcessData, new GUIContent("Target PreProcess"));
                }
                else if (animModule != null)
                {
                    EditorGUILayout.ObjectField(m_spTargetAnimModule, new GUIContent("Target Anim Module"));
                }

                EditorGUIUtility.labelWidth = 95f;
                EditorGUILayout.ObjectField(m_spTargetPrefab, new GUIContent("Preview Prefab"));

                EditorGUI.EndDisabledGroup();

                EditorGUIUtility.labelWidth = labelWidth;

                EditorGUILayout.EndHorizontal();
                EditorGUILayout.EndVertical();

                Rect blendSpaceRect = new Rect(30f, 40f, a_position.width - 60f, a_position.height - 90f);

                GUI.Box(blendSpaceRect, "");

                Rect labelRect = new Rect(blendSpaceRect.x - 18f, blendSpaceRect.y, 18f, 18f);

                GUI.Label(labelRect, "1");
                labelRect.y += blendSpaceRect.height / 2f - 9f;
                GUI.Label(labelRect, "0");
                labelRect.y = blendSpaceRect.y + blendSpaceRect.height - 18f;
                GUI.Label(labelRect, "-1");
                labelRect.y += labelRect.height;
                labelRect.x += labelRect.width;
                GUI.Label(labelRect, "-1");
                labelRect.x += blendSpaceRect.width / 2f - 9f;
                GUI.Label(labelRect, "0");
                labelRect.x = blendSpaceRect.x + blendSpaceRect.width - 18f;
                GUI.Label(labelRect, "1");

                float spacingH = blendSpaceRect.width / 10f;
                float spacingV = blendSpaceRect.height / 10f;

                float top    = blendSpaceRect.y;
                float bottom = blendSpaceRect.y + blendSpaceRect.height;
                float left   = blendSpaceRect.x;
                float right  = blendSpaceRect.x + blendSpaceRect.width;

                Handles.color = Color.grey;
                for (int i = 1; i < 10; ++i)
                {
                    float horizontal = i * spacingH + blendSpaceRect.x;
                    float vertical   = i * spacingV + blendSpaceRect.y;

                    Handles.DrawLine(new Vector3(horizontal, top), new Vector3(horizontal, bottom));
                    Handles.DrawLine(new Vector3(left, vertical), new Vector3(right, vertical));
                }

                Handles.color = Color.black;
                Handles.DrawLine(new Vector3(blendSpaceRect.x + blendSpaceRect.width / 2f, top),
                                 new Vector3(blendSpaceRect.x + blendSpaceRect.width / 2f, bottom));

                Handles.DrawLine(new Vector3(left, blendSpaceRect.y + blendSpaceRect.height / 2f),
                                 new Vector3(right, blendSpaceRect.y + blendSpaceRect.height / 2f));

                Rect    animDrawRect    = new Rect(0f, 0f, 18f, 18f);
                Vector2 blendSpaceRatio = new Vector2(2f / blendSpaceRect.width, 2f / blendSpaceRect.height);

                Texture blendKey         = EditorGUIUtility.IconContent("blendKey").image;
                Texture blendKeySelected = EditorGUIUtility.IconContent("blendKeySelected").image;
                Texture previewPointTex  = EditorGUIUtility.IconContent("d_P4_AddedLocal").image;

                Vector2 centerPos = blendSpaceRect.position;
                centerPos.x += blendSpaceRect.width / 2f;
                centerPos.y += blendSpaceRect.height / 2f;

                //Draw Points
                for (int i = 0; i < m_spClips.arraySize; ++i)
                {
                    Vector2 normalizedPos = m_spPositions.GetArrayElementAtIndex(i).vector2Value;
                    normalizedPos.y *= -1f;

                    animDrawRect.position = (normalizedPos / blendSpaceRatio) + centerPos;

                    animDrawRect.size = new Vector2(14f, 14f);

                    if (m_previewActive && MxMPreviewScene.IsSceneLoaded)
                    {
                        float size = 9f + 5f * m_blendWeights[i];
                        animDrawRect.size = new Vector2(size, size);
                    }
                    else
                    {
                        animDrawRect.size = new Vector2(14f, 14f);
                    }

                    animDrawRect.position -= (animDrawRect.size / 2f);

                    if (m_selectId == i)
                    {
                        GUI.DrawTexture(animDrawRect, blendKeySelected);
                    }
                    else
                    {
                        GUI.DrawTexture(animDrawRect, blendKey);
                    }

                    if (m_showClipNames)
                    {
                        AnimationClip clip = m_spClips.GetArrayElementAtIndex(i).objectReferenceValue as AnimationClip;

                        Vector2 labelSize = GUI.skin.label.CalcSize(new GUIContent(clip.name));

                        Rect clipNameRect = new Rect(animDrawRect.x + (animDrawRect.width / 2f) - labelSize.x / 2f,
                                                     animDrawRect.y - labelSize.y, labelSize.x, labelSize.y);

                        GUI.Label(clipNameRect, clip.name);
                    }

                    if (evt.type == EventType.MouseDown && evt.button == 0)
                    {
                        if (animDrawRect.Contains(evt.mousePosition))
                        {
                            m_selectId       = i;
                            m_dragging       = true;
                            m_cumulativeDrag = m_spPositions.GetArrayElementAtIndex(i).vector2Value;

                            if (evt.clickCount >= 2)
                            {
                                EditorGUIUtility.PingObject(m_spClips.GetArrayElementAtIndex(i).objectReferenceValue);
                            }

                            evt.Use();
                            MxMAnimConfigWindow.Inst().Repaint();
                        }
                    }
                }

                //Draw Preview Point
                if (m_previewActive && MxMPreviewScene.IsSceneLoaded)
                {
                    Vector3 previewDrawPos = m_previewPos;
                    previewDrawPos.y *= -1f;

                    animDrawRect.size     = new Vector2(18f, 18f);
                    animDrawRect.position = (previewDrawPos / blendSpaceRatio) + centerPos - (animDrawRect.size / 2f);

                    GUI.DrawTexture(animDrawRect, previewPointTex);
                }

                switch (evt.type)
                {
                case EventType.MouseDown:
                {
                    if (m_previewActive && blendSpaceRect.Contains(evt.mousePosition) && MxMPreviewScene.IsSceneLoaded)
                    {
                        Vector2 blendSpacePos = evt.mousePosition - (blendSpaceRect.position + (blendSpaceRect.size / 2f));
                        m_previewPos    = blendSpacePos * blendSpaceRatio;
                        m_previewPos.y *= -1f;

                        m_previewPos.x = Mathf.Clamp(m_previewPos.x, -1f, 1f);
                        m_previewPos.y = Mathf.Clamp(m_previewPos.y, -1f, 1f);

                        CalculateBlendWeights();
                        ApplyBlendWeights();


                        m_draggingPreview = true;
                    }

                    m_dragging = false;
                    m_selectId = -1;
                    evt.Use();
                }
                break;

                case EventType.MouseUp:
                {
                    if (m_dragging || m_draggingPreview)
                    {
                        m_draggingPreview = false;
                        m_dragging        = false;
                        m_cumulativeDrag  = Vector2.zero;
                        evt.Use();
                    }
                }
                break;

                case EventType.MouseDrag:
                {
                    if (m_dragging)
                    {
                        if (m_selectId >= 0 && m_selectId < m_spPositions.arraySize)
                        {
                            SerializedProperty spPosition = m_spPositions.GetArrayElementAtIndex(m_selectId);
                            Vector2            moveDelta  = evt.delta;
                            moveDelta.y *= -1f;

                            if (m_snapActive)
                            {
                                m_cumulativeDrag += moveDelta * blendSpaceRatio;

                                m_cumulativeDrag.x = Mathf.Clamp(m_cumulativeDrag.x, -1f, 1f);
                                m_cumulativeDrag.y = Mathf.Clamp(m_cumulativeDrag.y, -1f, 1f);

                                spPosition.vector2Value = m_cumulativeDrag;
                                SnapClip(m_selectId);
                            }
                            else
                            {
                                Vector2 newPos = spPosition.vector2Value + moveDelta * blendSpaceRatio;

                                newPos.x = Mathf.Clamp(newPos.x, -1f, 1f);
                                newPos.y = Mathf.Clamp(newPos.y, -1f, 1f);
                                spPosition.vector2Value = newPos;
                            }

                            if (m_previewActive && MxMPreviewScene.IsSceneLoaded)
                            {
                                CalculateBlendWeights();
                                ApplyBlendWeights();
                            }

                            evt.Use();
                        }
                        else
                        {
                            m_dragging = false;
                        }
                    }
                    else if (m_previewActive && m_draggingPreview && MxMPreviewScene.IsSceneLoaded)
                    {
                        Vector2 blendSpacePos = evt.mousePosition - (blendSpaceRect.position + (blendSpaceRect.size / 2f));
                        m_previewPos    = blendSpacePos * blendSpaceRatio;
                        m_previewPos.y *= -1f;

                        m_previewPos.x = Mathf.Clamp(m_previewPos.x, -1f, 1f);
                        m_previewPos.y = Mathf.Clamp(m_previewPos.y, -1f, 1f);

                        CalculateBlendWeights();
                        ApplyBlendWeights();

                        if (m_snapActive)
                        {
                            SnapPreview();
                        }

                        evt.Use();
                    }
                }
                break;

                case EventType.KeyDown:
                {
                    if (m_selectId >= 0 && m_selectId < m_spClips.arraySize)
                    {
                        if (evt.keyCode == KeyCode.Delete)
                        {
                            m_queueDeleteIndex = m_selectId;
                            MxMAnimConfigWindow.Inst().Repaint();
                            evt.Use();
                        }
                    }
                }
                break;
                }

                DragDropAnimations(blendSpaceRect);

                if (m_soData != null)
                {
                    m_soData.ApplyModifiedProperties();
                }
            }
            else
            {
                GUILayout.Space(18f);
                EditorGUILayout.BeginHorizontal();
                GUILayout.FlexibleSpace();
                EditorGUILayout.LabelField("No Blend Space Selected.", EditorStyles.boldLabel);
                GUILayout.FlexibleSpace();
                EditorGUILayout.EndHorizontal();
            }
        }
        private void DrawSettings(Rect a_rect)
        {
            GUILayout.BeginArea(a_rect);

            m_spLooping.boolValue = EditorGUILayout.ToggleLeft(new GUIContent(
                                                                   "Loop", "Check if this animation loops"), m_spLooping.boolValue);

            if (!m_spLooping.boolValue)
            {
                m_spIgnoreEdges.boolValue = EditorGUILayout.ToggleLeft(new GUIContent(
                                                                           "Ignore Edges", "Clip edges will be marked as DoNotUse"), m_spIgnoreEdges.boolValue);

                if (!m_spIgnoreEdges.boolValue)
                {
                    m_spExtrapolateTrajectory.boolValue = EditorGUILayout.ToggleLeft(new GUIContent(
                                                                                         "Extrapolate", "Trajectory will be extrapolated"), m_spExtrapolateTrajectory.boolValue);
                }
            }

            m_spFlattenTrajectory.boolValue = EditorGUILayout.ToggleLeft(new GUIContent(
                                                                             "Flatten Trajectory", "Flatten the trejectory so that the 'y' axis component is always zero"),
                                                                         m_spFlattenTrajectory.boolValue);

            if (m_spAfterClips.arraySize > 0)
            {
                m_spRuntimeSplicing.boolValue = EditorGUILayout.ToggleLeft(new GUIContent(
                                                                               "Runtime Splicing", "Splice together the primary clip and first after clip at runtime to ensure continuity"),
                                                                           m_spRuntimeSplicing.boolValue);
            }

            MxMPreProcessData preProcessData = m_spTargetPreProcessData.objectReferenceValue as MxMPreProcessData;
            AnimationModule   animModule     = m_spTargetAnimModule.objectReferenceValue as AnimationModule;


            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Require", GUILayout.Width(50f));
            if (preProcessData != null)
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(preProcessData.TagNames.ToArray(), m_spGlobalTags, 75f);
            }
            else if (animModule != null && animModule.FavourTagNames != null)
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(animModule.TagNames.ToArray(), m_spGlobalTags, 75f);
            }
            else
            {
                m_spGlobalTags.intValue = (int)(ETags)EditorGUILayout.EnumFlagsField((ETags)m_spGlobalTags.intValue);
            }

            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Favour", GUILayout.Width(50f));
            if (preProcessData != null)
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(preProcessData.FavourTagNames.ToArray(), m_spGlobalFavourTags, 75f);
            }
            else if (animModule != null && animModule.FavourTagNames != null)
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(animModule.FavourTagNames.ToArray(), m_spGlobalFavourTags, 75f);
            }
            else
            {
                m_spGlobalFavourTags.intValue = (int)(ETags)EditorGUILayout.EnumFlagsField((ETags)m_spGlobalFavourTags.intValue);
            }

            EditorGUILayout.EndHorizontal();

            GUILayout.EndArea();
        }
示例#4
0
        //============================================================================================

        /**
         *  @brief
         *
         *********************************************************************************************/
        private void OnGUI()
        {
            if (m_soPreProcessData == null)
            {
                Close();
                return;
            }

            m_spCategoryList = m_soPreProcessData.FindProperty("m_compositeCategories");

            if (m_spCategoryList == null)
            {
                Close();
                return;
            }

            if (m_categoryId >= m_spCategoryList.arraySize)
            {
                Close();
                return;
            }

            m_spCategory          = m_spCategoryList.GetArrayElementAtIndex(m_categoryId);
            m_spCategoryName      = m_spCategory.FindPropertyRelative("CatagoryName");
            m_spIgnoreEdges       = m_spCategory.FindPropertyRelative("IgnoreEdges_default");
            m_spExtrapolate       = m_spCategory.FindPropertyRelative("Extrapolate_default");
            m_spFlattenTrajectory = m_spCategory.FindPropertyRelative("FlattenTrajectory_default");
            m_spRuntimeSplicing   = m_spCategory.FindPropertyRelative("RuntimeSplicing_default");
            m_spRequireTags       = m_spCategory.FindPropertyRelative("RequireTags_default");
            m_spFavourTags        = m_spCategory.FindPropertyRelative("FavourTags_default");

            EditorGUILayout.LabelField(m_spCategoryName.stringValue + " Defaults", EditorStyles.boldLabel);
            GUILayout.Space(5f);

            EditorGUI.BeginChangeCheck();
            m_spIgnoreEdges.boolValue = EditorGUILayout.ToggleLeft("IgnoreEdges", m_spIgnoreEdges.boolValue);
            if (EditorGUI.EndChangeCheck())
            {
                if (m_spIgnoreEdges.boolValue)
                {
                    m_spExtrapolate.boolValue     = false;
                    m_spRuntimeSplicing.boolValue = false;
                }
            }

            EditorGUI.BeginChangeCheck();
            m_spExtrapolate.boolValue = EditorGUILayout.ToggleLeft("Extrapolate", m_spExtrapolate.boolValue);
            if (EditorGUI.EndChangeCheck())
            {
                if (m_spExtrapolate.boolValue)
                {
                    m_spIgnoreEdges.boolValue     = false;
                    m_spRuntimeSplicing.boolValue = false;
                }
            }

            EditorGUI.BeginChangeCheck();
            m_spRuntimeSplicing.boolValue = EditorGUILayout.ToggleLeft("Runtime Splicing", m_spRuntimeSplicing.boolValue);
            if (EditorGUI.EndChangeCheck())
            {
                if (m_spRuntimeSplicing.boolValue)
                {
                    m_spExtrapolate.boolValue = false;
                    m_spIgnoreEdges.boolValue = false;
                }
            }

            m_spFlattenTrajectory.boolValue = EditorGUILayout.ToggleLeft("Flatten Trajectory", m_spFlattenTrajectory.boolValue);

            //float labelWidthDefault = EditorGUIUtility.labelWidth;
            //EditorGUIUtility.labelWidth = 90f;



            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Require", GUILayout.Width(50f));
            if (m_moduleData != null)
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(m_moduleData.TagNames.ToArray(), m_spRequireTags, 75f);
            }
            else
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(m_data.TagNames.ToArray(), m_spRequireTags, 75f);
            }
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Favour", GUILayout.Width(50f));
            if (m_moduleData != null)
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(m_moduleData.FavourTagNames.ToArray(), m_spFavourTags, 75f);
            }
            else
            {
                EditorFunctions.DrawTagFlagFieldWithCustomNames(m_data.FavourTagNames.ToArray(), m_spFavourTags, 75f);
            }
            EditorGUILayout.EndHorizontal();

            //m_spRequireTags.intValue = (int)(ETags)EditorGUILayout.EnumFlagsField("Require Tags", (ETags)m_spRequireTags.intValue);
            //m_spFavourTags.intValue = (int)(ETags)EditorGUILayout.EnumFlagsField("Favour Tags", (ETags)m_spFavourTags.intValue);
            //EditorGUIUtility.labelWidth = labelWidthDefault;

            GUILayout.Space(5f);

            if (GUILayout.Button("Apply Require Tags"))
            {
                if (EditorUtility.DisplayDialog("Apply Require Tags", "This will apply the default require tags to all existing composites " +
                                                "in this category. Are you sure this is what you want to do?", "Yes", "Cancel"))
                {
                    ApplySettings(0);
                }
            }

            if (GUILayout.Button("Apply Favour Tags"))
            {
                if (EditorUtility.DisplayDialog("Apply Favour Tags", "This will apply the default favour tags to all existing composites " +
                                                "in this category. Are you sure this is what you want to do?", "Yes", "Cancel"))
                {
                    ApplySettings(1);
                }
            }

            if (GUILayout.Button("Apply All"))
            {
                if (EditorUtility.DisplayDialog("Apply All Settings", "This will apply all default settings to all existing composites " +
                                                "in this category. Are you sure this is what you want to do?", "Yes", "Cancel"))
                {
                    ApplySettings(2);
                }
            }

            m_soPreProcessData.ApplyModifiedProperties();
        }