示例#1
0
        private void button1_Click(object sender, EventArgs e)
        {
            OpenFileDialog dlg = new OpenFileDialog();

            dlg.InitialDirectory = Environment.CurrentDirectory;
            dlg.RestoreDirectory = false;
            var result = dlg.ShowDialog();

            if (result == DialogResult.OK)
            {
                selectedComponent = Editor.CreateActor(dlg.FileName);
                bTreeViewDirty    = true;
            }
            dlg.Dispose();
        }
        private void createMesh_B_click(object sender, EventArgs e)
        {
            OpenFileDialog dlg = new OpenFileDialog();

            dlg.InitialDirectory = ProjectFolders.ModelsPath;
            //Environment.CurrentDirectory;

            var result = dlg.ShowDialog();

            if (result == DialogResult.OK)
            {
                selectedComponent = Editor.CreateActor(dlg.FileName);
                bTreeViewDirty    = true;
            }
            dlg.RestoreDirectory = true;
            dlg.Dispose();
        }