public static void OnGUI()
        {
            ExtensionName = EditorGUILayout.TextField("Extension Name", ExtensionName);
            PublisherName = EditorGUILayout.TextField("Publisher Name", PublisherName);
            Description   = EditorGUILayout.TextField("Description", Description);
            Version       = EditorGUILayout.TextField("Version", Version);
            string dir = Directory;

            EditorCommon.BrowseFolder("Directory", ref dir);
            if (!string.IsNullOrEmpty(dir))
            {
                Directory = dir;
            }

            GUI.enabled =
                !string.IsNullOrEmpty(ExtensionName) &&
                !string.IsNullOrEmpty(PublisherName) &&
                !string.IsNullOrEmpty(Directory);
            if (GUILayout.Button("Create"))
            {
                GAnalytics.Record(GX_CREATE_EXTENSION_WIZARD);
                CreateScriptFile();
            }
            GUI.enabled = true;
        }
示例#2
0
        public static void OnGUI()
        {
            PainterName = EditorGUILayout.TextField("Painter Name", PainterName);
            PainterType = EditorGUILayout.IntPopup("Type", PainterType, painterTypeLabels, painterTypeValues);
            string dir = Directory;

            EditorCommon.BrowseFolder("Directory", ref dir);
            if (!string.IsNullOrEmpty(dir))
            {
                Directory = dir;
            }

            GUI.enabled =
                !string.IsNullOrEmpty(PainterName) &&
                !string.IsNullOrEmpty(Directory);
            if (GUILayout.Button("Create"))
            {
                GAnalytics.Record(GX_CREATE_CUSTOM_PAINTER_WIZARD);
                CreateScriptFile();
            }
            GUI.enabled = true;
        }
        public static void OnGUI()
        {
            TerrainToFileConfig config = TerrainToFileConfig.Instance;

            config.Terrain = EditorGUILayout.ObjectField("Terrain", config.Terrain, typeof(GStylizedTerrain), true) as GStylizedTerrain;
            int maxLod = 0;

            if (config.Terrain != null && config.Terrain.TerrainData != null)
            {
                maxLod = config.Terrain.TerrainData.Geometry.LODCount;
            }
            List <int>    lodValues = new List <int>();
            List <string> lodLabels = new List <string>();

            for (int i = 0; i < maxLod; ++i)
            {
                lodValues.Add(i);
                lodLabels.Add(i.ToString());
            }
            config.LOD      = EditorGUILayout.IntPopup("LOD", config.LOD, lodLabels.ToArray(), lodValues.ToArray());
            config.FileType = (MeshSaver.FileType)EditorGUILayout.EnumPopup("File Type", config.FileType);
            string dir = config.Directory;

            EditorCommon.BrowseFolder("Directory", ref dir);
            config.Directory = dir;
            EditorUtility.SetDirty(config);

            GUI.enabled =
                config.Terrain != null &&
                config.Terrain.TerrainData != null &&
                !string.IsNullOrEmpty(config.Directory);

            if (GUILayout.Button("Export"))
            {
                GAnalytics.Record(GX_TERRAIN_TO_MESH);
                Export();
            }
            GUI.enabled = true;
        }