public static void toggleEditorCameraAutoRotate() { EditorCameraRotatorObject ecro = GameObject.FindObjectOfType <EditorCameraRotatorObject>(); ecro.toggle(); }
public void OnEnable() { ecro = (EditorCameraRotatorObject)target; SceneView.onSceneGUIDelegate = rotateCamera; }
public void OnEnable() { ecro = (EditorCameraRotatorObject)target; SceneView.duringSceneGui += rotateCamera; }