public IActionResult Weapon(EditWeaponViewModel editModel) { Weapon editWeap = context.Weapons.Single(c => c.ID == editModel.Soloid); editWeap.Name = editModel.Name; editWeap.POW = editModel.POW; editWeap.RNG = editModel.RNG; editWeap.ROF = editModel.ROF; editWeap.Type = editModel.Type; context.SaveChanges(); return(Redirect("/View/Weapon/" + editModel.Soloid)); }
public IActionResult Weapon(int id) { Weapon weapon = context.Weapons.Single(c => c.ID == id); EditWeaponViewModel editWweapon = new EditWeaponViewModel() { Name = weapon.Name, POW = weapon.POW, RNG = weapon.RNG, ROF = weapon.ROF, Type = weapon.Type, Soloid = weapon.ID }; return(View("EditWeapon", editWweapon)); }