public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers groupPowers)
        {
            EditParcelPropertiesHandler handler = OnEditParcelProperties;

            if (handler != null)
            {
                Delegate[] list = handler.GetInvocationList();
                return(list.Cast <EditParcelPropertiesHandler>().All(h => h(user, parcel, groupPowers, m_scene) != false));
            }
            return(true);
        }
示例#2
0
        public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers p)
        {
            EditParcelPropertiesHandler handler = OnEditParcelProperties;

            if (handler != null)
            {
                Delegate[] list = handler.GetInvocationList();
                foreach (EditParcelPropertiesHandler h in list)
                {
                    if (h(user, parcel, p, m_scene) == false)
                    {
                        return(false);
                    }
                }
            }
            return(true);
        }