public IActionResult EditObstacle(int idC, string str, int back, int idO = -1) { var data = new EditObstacle(); data.id = idC; data.str = str; data.Back = back; data.Save = 1; if (idO == -1) { data.Obstacle = new Obstacle(); data.Obstacle.Name = ""; data.Obstacle.IsDeleted = 1; data.Obstacle.AdditionalDescription = ""; data.Obstacle.ConditionsOvercoming = ""; data.Obstacle.CriticalTime = "00:00:00"; data.Obstacle.OptTime = "00:00:00"; data.Obstacle.Height = 0; data.Obstacle.Length = 0; data.Obstacle.EquipmentObstacle = ""; data.Obstacle.EquipmentStart = ""; data.Obstacle.EquipmentTarget = ""; data.Obstacle.MovementFirst = ""; _context.Obstacles.Add(data.Obstacle); _context.SaveChanges(); } else { data.Obstacle = _context.Obstacles.FirstOrDefault(a => a.ObstacleId == idO); data.Obstacle.OptTime = data.Obstacle.OptTime.Trim(); data.Obstacle.CriticalTime = data.Obstacle.CriticalTime.Trim(); data.Obstacle.Name = data.Obstacle.Name.Trim(); data.Obstacle.AdditionalDescription = data.Obstacle.AdditionalDescription == null?"": data.Obstacle.AdditionalDescription.Trim(); data.Obstacle.EquipmentTarget = data.Obstacle.EquipmentTarget == null ? "": data.Obstacle.EquipmentTarget.Trim(); data.Obstacle.EquipmentStart = data.Obstacle.EquipmentStart == null?"": data.Obstacle.EquipmentStart.Trim(); data.Obstacle.EquipmentObstacle = data.Obstacle.EquipmentObstacle == null?"": data.Obstacle.EquipmentObstacle.Trim(); data.Obstacle.MovementFirst = data.Obstacle.MovementFirst == null?"": data.Obstacle.MovementFirst.Trim(); data.Obstacle.ConditionsOvercoming = data.Obstacle.ConditionsOvercoming == null?"": data.Obstacle.ConditionsOvercoming.Trim(); } return(View(data)); }
public IActionResult EditObstacle(EditObstacle data) { data.Obstacle.AdditionalDescription = data.Obstacle.AdditionalDescription == null ? "" : data.Obstacle.AdditionalDescription.Trim(); data.Obstacle.EquipmentTarget = data.Obstacle.EquipmentTarget == null ? "" : data.Obstacle.EquipmentTarget.Trim(); data.Obstacle.EquipmentStart = data.Obstacle.EquipmentStart == null ? "" : data.Obstacle.EquipmentStart.Trim(); data.Obstacle.EquipmentObstacle = data.Obstacle.EquipmentObstacle == null ? "" : data.Obstacle.EquipmentObstacle.Trim(); data.Obstacle.MovementFirst = data.Obstacle.MovementFirst == null ? "" : data.Obstacle.MovementFirst.Trim(); data.Obstacle.ConditionsOvercoming = data.Obstacle.ConditionsOvercoming == null ? "" : data.Obstacle.ConditionsOvercoming.Trim(); data.Obstacle.OptTime = data.Obstacle.OptTime == null?"": data.Obstacle.OptTime.Trim(); data.Obstacle.CriticalTime = data.Obstacle.CriticalTime == null?"": data.Obstacle.CriticalTime.Trim(); var xxx = _context.ObstacleCompetitions.FirstOrDefault(a => a.ObstacleId == data.Obstacle.ObstacleId); if (data.Save == 1) { int change = 0; var temp = _context.Obstacles.FirstOrDefault(a => a.ObstacleId == data.Obstacle.ObstacleId); if (!(temp.Name.Trim().Equals(data.Obstacle.Name) && temp.AdditionalDescription.Trim().Equals(data.Obstacle.AdditionalDescription) && temp.ConditionsOvercoming.Trim().Equals(data.Obstacle.ConditionsOvercoming) && temp.Length == data.Obstacle.Length && temp.Height == data.Obstacle.Height && temp.CriticalTime.Trim().Equals(data.Obstacle.CriticalTime) && temp.OptTime.Trim().Equals(data.Obstacle.OptTime) && temp.EquipmentObstacle.Trim().Equals(data.Obstacle.EquipmentObstacle) && temp.EquipmentStart.Trim().Equals(data.Obstacle.EquipmentStart) && temp.EquipmentTarget.Trim().Equals(data.Obstacle.EquipmentTarget) && temp.MovementFirst.Trim().Equals(data.Obstacle.MovementFirst))) { change = 1; } if (xxx != null && change != 0) { temp = new Obstacle(); _context.Obstacles.Add(temp); } temp.Name = data.Obstacle.Name; temp.AdditionalDescription = data.Obstacle.AdditionalDescription; temp.ConditionsOvercoming = data.Obstacle.ConditionsOvercoming; temp.Length = data.Obstacle.Length; temp.Height = data.Obstacle.Height; temp.CriticalTime = data.Obstacle.CriticalTime; temp.OptTime = data.Obstacle.OptTime; temp.EquipmentObstacle = data.Obstacle.EquipmentObstacle; temp.EquipmentStart = data.Obstacle.EquipmentStart; temp.EquipmentTarget = data.Obstacle.EquipmentTarget; temp.MovementFirst = data.Obstacle.MovementFirst; temp.IsDeleted = 0; _context.SaveChanges(); if (xxx != null && change != 0) { var t = _context.ObstacleCompetitions.FirstOrDefault(a => a.ObstacleId == data.Obstacle.ObstacleId && a.CompetitionId == data.id); t.ObstacleId = temp.ObstacleId; _context.SaveChanges(); } if (data.Back == 1) { return(RedirectToAction("CompetitionAdmin", "Main", new { str = data.str, id = data.id })); } else { return(RedirectToAction("AddObstacle", "Main", new { str = data.str, id = data.id })); } } else { if (data.Back == 1) { return(RedirectToAction("CompetitionAdmin", "Main", new { str = data.str, id = data.id })); } else { return(RedirectToAction("AddObstacle", "Main", new { str = data.str, id = data.id })); } } }