private void InitializeData() { _ecuSetup = EcuSetup.Load(FileType); _comSetup = ComSetup.Load(FileType); var lastPortName = string.Empty; var portFound = false; foreach (var portName in SerialComPort.Helper.SetupValues.GetPortNameValues()) { if (_comSetup.PortName.Equals(portName)) { portFound = true; break; } lastPortName = portName; } if (!portFound) { _comSetup.PortName = lastPortName; } Emulator.Setup = _ecuSetup; Emulator.Register = RegisterList.Load(FileType); if (Emulator.Register.Items.Count <= 0) { Emulator.Register = Emulator.InitRegister(); } }
public void InitSetup() { //Create XML: var setup = EcuSetup.Load(); setup.Save(); //Create Json var setupJ = EcuSetup.Load(Serializer.ConversionTypes.Json); setupJ.Save(Serializer.ConversionTypes.Json); //Create Bin: var setupB = EcuSetup.Load(Serializer.ConversionTypes.Binary); setupB.Save(Serializer.ConversionTypes.Binary); }