示例#1
0
    public void BeginDecision(EaseMoveTo MovementComponent)
    {
        MovementComponent.SmoothTransport(new Trans(transform));
        CurrentMovement = MovementComponent;

        if (OnBeginDecision != null)
        {
            OnBeginDecision.Invoke();
        }
    }
    private void Initialize()
    {
        _playerObject = MyManager.Instance.playerGameObject.GetComponent <EaseMoveTo>();

        if (!_playerObject)
        {
            Debug.LogError("No player object with EaseMovment found");
        }

        bNeedsInitialize = false;
    }
示例#3
0
    public void Initialize()
    {
        _playerObject = MyManager.Instance.playerGameObject.GetComponent <EaseMoveTo>();

        if (!_playerObject)
        {
            Debug.LogError("No player object with EaseMovment found");
        }

        if (AutoHideCanvas && ZoomCanvas)
        {
            ZoomCanvas.SetActive(false);
        }

        bPendingInitialization = false;
    }