void Start()
    {
        refCoord = GameObject.Find("ReferenceCoord").transform;

        if (useCore)
        {
            upperReference = GameObject.Find("EVRUpperLimbMap").GetComponent <EVRUpperLimbMap>();
            core           = upperReference.core;
        }
    }
    void Start()
    {
        refCoord = GameObject.Find("ReferenceCoord").transform;

        waistBase  = waist.localRotation;
        rThighBase = rightThigh.localRotation;
        rShinBase  = rightShin.localRotation;
        lThighBase = leftThigh.localRotation;
        lShinBase  = leftShin.localRotation;

        if (useCore)
        {
            upperReference = GameObject.Find("EVRUpperLimbMap").GetComponent <EVRUpperLimbMap>();
            core           = upperReference.core;
        }
    }