void Start() { refCoord = GameObject.Find("ReferenceCoord").transform; if (useCore) { upperReference = GameObject.Find("EVRUpperLimbMap").GetComponent <EVRUpperLimbMap>(); core = upperReference.core; } }
void Start() { refCoord = GameObject.Find("ReferenceCoord").transform; waistBase = waist.localRotation; rThighBase = rightThigh.localRotation; rShinBase = rightShin.localRotation; lThighBase = leftThigh.localRotation; lShinBase = leftShin.localRotation; if (useCore) { upperReference = GameObject.Find("EVRUpperLimbMap").GetComponent <EVRUpperLimbMap>(); core = upperReference.core; } }